SuperTuxKart
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aligned_array.hpp
1//
2// SuperTuxKart - a fun racing game with go-kart
3// Copyright (C) 2011-2015 Joerg Henrichs
4//
5// This program is free software; you can redistribute it and/or
6// modify it under the terms of the GNU General Public License
7// as published by the Free Software Foundation; either version 3
8// of the License, or (at your option) any later version.
9//
10// This program is distributed in the hope that it will be useful,
11// but WITHOUT ANY WARRANTY; without even the implied warranty of
12// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13// GNU General Public License for more details.
14//
15// You should have received a copy of the GNU General Public License
16// along with this program; if not, write to the Free Software
17// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
18
19
20#ifndef HEADER_ALIGNED_ARRAY_HPP
21#define HEADER_ALIGNED_ARRAY_HPP
22
23// Optimised windows compilation should not use std::vector, but
24// btAlignedObjectArray to enable bullet SSE optimisations.
25// On the other hand, std::vector gives much better debugging features.
26// So SSE is disabled in bullet on windows debug
27#if !defined(DEBUG) && defined(WIN32)
28# undef USE_ALIGNED
29#else
30# undef USE_ALIGNED
31#endif
32
33#ifdef USE_ALIGNED
34# include "LinearMath/btAlignedObjectArray.h"
35# define AlignedArray btAlignedObjectArray
36#else
37# include <vector>
38# define AlignedArray std::vector
39#endif
40
41
42#endif