SuperTuxKart
aligned_array.hpp
1 //
2 // SuperTuxKart - a fun racing game with go-kart
3 // Copyright (C) 2011-2015 Joerg Henrichs
4 //
5 // This program is free software; you can redistribute it and/or
6 // modify it under the terms of the GNU General Public License
7 // as published by the Free Software Foundation; either version 3
8 // of the License, or (at your option) any later version.
9 //
10 // This program is distributed in the hope that it will be useful,
11 // but WITHOUT ANY WARRANTY; without even the implied warranty of
12 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 // GNU General Public License for more details.
14 //
15 // You should have received a copy of the GNU General Public License
16 // along with this program; if not, write to the Free Software
17 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
18 
19 
20 #ifndef HEADER_ALIGNED_ARRAY_HPP
21 #define HEADER_ALIGNED_ARRAY_HPP
22 
23 // Optimised windows compilation should not use std::vector, but
24 // btAlignedObjectArray to enable bullet SSE optimisations.
25 // On the other hand, std::vector gives much better debugging features.
26 // So SSE is disabled in bullet on windows debug
27 #if !defined(DEBUG) && defined(WIN32)
28 # undef USE_ALIGNED
29 #else
30 # undef USE_ALIGNED
31 #endif
32 
33 #ifdef USE_ALIGNED
34 # include "LinearMath/btAlignedObjectArray.h"
35 # define AlignedArray btAlignedObjectArray
36 #else
37 # include <vector>
38 # define AlignedArray std::vector
39 #endif
40 
41 
42 #endif