18 #ifndef __BUBBLE_WIDGET_HPP__
19 #define __BUBBLE_WIDGET_HPP__
22 #include <irrString.h>
24 #include "guiengine/widget.hpp"
25 #include "utils/leak_check.hpp"
29 const int BUBBLE_MARGIN_ON_RIGHT = 15;
58 void updateForNewSize();
60 irr::core::rect<irr::s32> getShrinkedSize();
69 virtual EventPropagation
focused(const
int playerID);
73 void setText(const irr::core::stringw &s);
Object used to render the GUI widgets see Overview of GUI skin for more information about skinning in...
Definition: skin.hpp:280
Contains all GUI engine related classes and functions.
Definition: abstract_state_manager.hpp:33