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SuperTuxKart
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This is the complete list of members for ArenaAI, including all inherited members.
| action(PlayerAction action, int value, bool dry_run=false) OVERRIDE | AIBaseController | inlinevirtual |
| AIBaseController(AbstractKart *kart) (defined in AIBaseController) | AIBaseController | |
| ArenaAI(AbstractKart *kart) (defined in ArenaAI) | ArenaAI | |
| canGetAchievements() const | Controller | inlinevirtual |
| canSkid(float steer_fraction) OVERRIDE | ArenaAI | inlineprivatevirtual |
| checkIfStuck(const float dt) | ArenaAI | private |
| collectedItem(const ItemState &item, float previous_energy=0) OVERRIDE (defined in AIBaseController) | AIBaseController | inlinevirtual |
| configSpeed() | ArenaAI | private |
| configSteering() | ArenaAI | private |
| Controller(AbstractKart *kart) | Controller | |
| crashed(const Material *m) OVERRIDE | AIBaseController | virtual |
| crashed(const AbstractKart *k) OVERRIDE (defined in AIBaseController) | AIBaseController | inlinevirtual |
| determinePath(int forward, std::vector< int > *path) | ArenaAI | private |
| determineTurnRadius(const Vec3 &end, Vec3 *center, float *radius) const | AIBaseController | protected |
| disableSlipstreamBonus() const OVERRIDE | AIBaseController | virtual |
| doSkiddingTest() | ArenaAI | private |
| doUTurn(const float dt) | ArenaAI | private |
| enableDebug() (defined in AIBaseController) | AIBaseController | inlinestatic |
| findClosestKart(bool consider_difficulty, bool find_sta)=0 | ArenaAI | protectedpure virtual |
| findTarget()=0 | ArenaAI | privatepure virtual |
| finishedRace(float time) OVERRIDE | AIBaseController | inlinevirtual |
| forceBraking() | ArenaAI | inlineprivatevirtual |
| getControllerName() const | Controller | inline |
| getControls() | Controller | inlinevirtual |
| getCurrentNode() const =0 | ArenaAI | privatepure virtual |
| getKart() const | Controller | inline |
| getKartDistance(const AbstractKart *kart) const =0 | ArenaAI | privatepure virtual |
| getName(bool include_handicap_string=true) const | Controller | virtual |
| getTestAI() (defined in AIBaseController) | AIBaseController | inlinestatic |
| gettingUnstuck(int ticks) | ArenaAI | private |
| handleZipper(bool play_sound) OVERRIDE (defined in AIBaseController) | AIBaseController | inlinevirtual |
| ignorePathFinding() | ArenaAI | inlineprivatevirtual |
| isKartOnRoad() const =0 | ArenaAI | privatepure virtual |
| isLocalPlayerController() const OVERRIDE | AIBaseController | inlinevirtual |
| isPlayerController() const OVERRIDE | AIBaseController | inlinevirtual |
| isStuck() const | AIBaseController | inlineprotected |
| isWaiting() const =0 | ArenaAI | privatepure virtual |
| m_ai_debug (defined in AIBaseController) | AIBaseController | protectedstatic |
| m_ai_properties | AIBaseController | protected |
| m_closest_kart | ArenaAI | protected |
| m_closest_kart_node | ArenaAI | protected |
| m_closest_kart_point | ArenaAI | protected |
| m_collision_ticks | AIBaseController | private |
| m_controller_name | Controller | protected |
| m_controls | Controller | protected |
| m_cur_difficulty | ArenaAI | protected |
| m_current_forward_node | ArenaAI | private |
| m_current_forward_point | ArenaAI | private |
| m_debug_sphere | ArenaAI | protected |
| m_debug_sphere_next | ArenaAI | protected |
| m_enabled_network_ai (defined in AIBaseController) | AIBaseController | protected |
| m_graph | ArenaAI | protected |
| m_is_stuck | ArenaAI | private |
| m_is_uturn | ArenaAI | private |
| m_item_manager (defined in ArenaAI) | ArenaAI | protected |
| m_kart | Controller | protected |
| m_kart_length | AIBaseController | protected |
| m_kart_width | AIBaseController | protected |
| m_mini_skid | ArenaAI | protected |
| m_on_node | ArenaAI | private |
| m_reverse_point | ArenaAI | private |
| m_steering_angle | ArenaAI | private |
| m_stuck | AIBaseController | private |
| m_target_node | ArenaAI | protected |
| m_target_point | ArenaAI | protected |
| m_target_point_lc | ArenaAI | private |
| m_test_ai | AIBaseController | protectedstatic |
| m_ticks_since_off_road | ArenaAI | private |
| m_ticks_since_reversing | ArenaAI | private |
| m_time_since_driving | ArenaAI | private |
| m_time_since_last_shot | ArenaAI | private |
| m_time_since_uturn | ArenaAI | private |
| m_track | AIBaseController | protected |
| m_turn_radius | ArenaAI | private |
| newLap(int lap) OVERRIDE | ArenaAI | inlinevirtual |
| normalizeAngle(float angle) | AIBaseController | protected |
| reset() OVERRIDE | ArenaAI | virtual |
| resetAfterStop() | ArenaAI | inlineprivatevirtual |
| rewindTo(BareNetworkString *buffer) OVERRIDE (defined in AIBaseController) | AIBaseController | virtual |
| rumble(float strength_low, float strength_high, uint16_t duration) (defined in Controller) | Controller | inlinevirtual |
| saveState(BareNetworkString *buffer) const OVERRIDE (defined in AIBaseController) | AIBaseController | virtual |
| setControllerName(const std::string &name) OVERRIDE | AIBaseController | protectedvirtual |
| setControls(KartControl *kc) (defined in Controller) | Controller | inline |
| setNetworkAI(bool val) (defined in AIBaseController) | AIBaseController | inline |
| setPosition(int p) OVERRIDE (defined in AIBaseController) | AIBaseController | inlinevirtual |
| setSteering(float angle, float dt) | AIBaseController | protectedvirtual |
| setTestAI(int n) (defined in AIBaseController) | AIBaseController | inlinestatic |
| skidBonusTriggered() OVERRIDE (defined in AIBaseController) | AIBaseController | inlinevirtual |
| steerToPoint(const Vec3 &point) | AIBaseController | protected |
| tryCollectItem(Vec3 *aim_point, int *target_node) const | ArenaAI | protected |
| update(int ticks) OVERRIDE | ArenaAI | virtual |
| updateAimingPosition(Vec3 *target_point) | ArenaAI | private |
| useItems(const float dt) | ArenaAI | private |
| ~AIBaseController() (defined in AIBaseController) | AIBaseController | inlinevirtual |
| ~ArenaAI() (defined in ArenaAI) | ArenaAI | inlinevirtual |
| ~Controller() (defined in Controller) | Controller | inlinevirtual |