SuperTuxKart
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This is the complete list of members for B3DMeshLoader, including all inherited members.
addSPAnimation(SP::SPMesh *spm, scene::CSkinnedMesh::SJoint *joint, unsigned &index, unsigned frame) (defined in B3DMeshLoader) | B3DMeshLoader | private |
AnimatedMesh (defined in B3DMeshLoader) | B3DMeshLoader | private |
AnimatedVertices_BufferID (defined in B3DMeshLoader) | B3DMeshLoader | private |
AnimatedVertices_VertexID (defined in B3DMeshLoader) | B3DMeshLoader | private |
B3DFile (defined in B3DMeshLoader) | B3DMeshLoader | private |
B3DMeshLoader(scene::ISceneManager *smgr) | B3DMeshLoader | |
B3dStack (defined in B3DMeshLoader) | B3DMeshLoader | private |
BaseVertices (defined in B3DMeshLoader) | B3DMeshLoader | private |
computeWeightInfluence(scene::CSkinnedMesh::SJoint *joint, unsigned &index, WeightInfluence &wi) (defined in B3DMeshLoader) | B3DMeshLoader | private |
createMesh(io::IReadFile *file) | B3DMeshLoader | virtual |
HasVertexColors (defined in B3DMeshLoader) | B3DMeshLoader | private |
isALoadableFileExtension(const io::path &filename) const | B3DMeshLoader | virtual |
load() (defined in B3DMeshLoader) | B3DMeshLoader | private |
loadTextures(SB3dMaterial &material, scene::IMeshBuffer *mb) (defined in B3DMeshLoader) | B3DMeshLoader | private |
m_straight_frame (defined in B3DMeshLoader) | B3DMeshLoader | static |
m_texture_string (defined in B3DMeshLoader) | B3DMeshLoader | private |
Materials (defined in B3DMeshLoader) | B3DMeshLoader | private |
NormalsInFile (defined in B3DMeshLoader) | B3DMeshLoader | private |
readChunkANIM() (defined in B3DMeshLoader) | B3DMeshLoader | private |
readChunkBONE(scene::CSkinnedMesh::SJoint *InJoint) (defined in B3DMeshLoader) | B3DMeshLoader | private |
readChunkBRUS() (defined in B3DMeshLoader) | B3DMeshLoader | private |
readChunkKEYS(scene::CSkinnedMesh::SJoint *InJoint) (defined in B3DMeshLoader) | B3DMeshLoader | private |
readChunkMESH(scene::CSkinnedMesh::SJoint *InJoint) (defined in B3DMeshLoader) | B3DMeshLoader | private |
readChunkNODE(scene::CSkinnedMesh::SJoint *InJoint) (defined in B3DMeshLoader) | B3DMeshLoader | private |
readChunkTEXS() (defined in B3DMeshLoader) | B3DMeshLoader | private |
readChunkTRIS(scene::SSkinMeshBuffer *MeshBuffer, u32 MeshBufferID, s32 Vertices_Start) (defined in B3DMeshLoader) | B3DMeshLoader | private |
readChunkVRTS(scene::CSkinnedMesh::SJoint *InJoint) (defined in B3DMeshLoader) | B3DMeshLoader | private |
readFloats(f32 *vec, u32 count) (defined in B3DMeshLoader) | B3DMeshLoader | private |
readString(core::stringc &newstring) (defined in B3DMeshLoader) | B3DMeshLoader | private |
SceneManager (defined in B3DMeshLoader) | B3DMeshLoader | private |
ShowWarning (defined in B3DMeshLoader) | B3DMeshLoader | private |
sortJointInfluenceFunc(const JointInfluence &a, const JointInfluence &b) (defined in B3DMeshLoader) | B3DMeshLoader | inlineprivatestatic |
Textures (defined in B3DMeshLoader) | B3DMeshLoader | private |
toSPM(scene::CSkinnedMesh *mesh) (defined in B3DMeshLoader) | B3DMeshLoader | private |
VerticesStart (defined in B3DMeshLoader) | B3DMeshLoader | private |
WeightInfluence typedef (defined in B3DMeshLoader) | B3DMeshLoader | private |