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SuperTuxKart
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This is the complete list of members for B3DMeshLoader, including all inherited members.
| addSPAnimation(SP::SPMesh *spm, scene::CSkinnedMesh::SJoint *joint, unsigned &index, unsigned frame) (defined in B3DMeshLoader) | B3DMeshLoader | private |
| AnimatedMesh (defined in B3DMeshLoader) | B3DMeshLoader | private |
| AnimatedVertices_BufferID (defined in B3DMeshLoader) | B3DMeshLoader | private |
| AnimatedVertices_VertexID (defined in B3DMeshLoader) | B3DMeshLoader | private |
| B3DFile (defined in B3DMeshLoader) | B3DMeshLoader | private |
| B3DMeshLoader(scene::ISceneManager *smgr) | B3DMeshLoader | |
| B3dStack (defined in B3DMeshLoader) | B3DMeshLoader | private |
| BaseVertices (defined in B3DMeshLoader) | B3DMeshLoader | private |
| computeWeightInfluence(scene::CSkinnedMesh::SJoint *joint, unsigned &index, WeightInfluence &wi) (defined in B3DMeshLoader) | B3DMeshLoader | private |
| createMesh(io::IReadFile *file) | B3DMeshLoader | virtual |
| HasVertexColors (defined in B3DMeshLoader) | B3DMeshLoader | private |
| isALoadableFileExtension(const io::path &filename) const | B3DMeshLoader | virtual |
| load() (defined in B3DMeshLoader) | B3DMeshLoader | private |
| loadTextures(SB3dMaterial &material, scene::IMeshBuffer *mb) (defined in B3DMeshLoader) | B3DMeshLoader | private |
| m_straight_frame (defined in B3DMeshLoader) | B3DMeshLoader | static |
| m_texture_string (defined in B3DMeshLoader) | B3DMeshLoader | private |
| Materials (defined in B3DMeshLoader) | B3DMeshLoader | private |
| NormalsInFile (defined in B3DMeshLoader) | B3DMeshLoader | private |
| readChunkANIM() (defined in B3DMeshLoader) | B3DMeshLoader | private |
| readChunkBONE(scene::CSkinnedMesh::SJoint *InJoint) (defined in B3DMeshLoader) | B3DMeshLoader | private |
| readChunkBRUS() (defined in B3DMeshLoader) | B3DMeshLoader | private |
| readChunkKEYS(scene::CSkinnedMesh::SJoint *InJoint) (defined in B3DMeshLoader) | B3DMeshLoader | private |
| readChunkMESH(scene::CSkinnedMesh::SJoint *InJoint) (defined in B3DMeshLoader) | B3DMeshLoader | private |
| readChunkNODE(scene::CSkinnedMesh::SJoint *InJoint) (defined in B3DMeshLoader) | B3DMeshLoader | private |
| readChunkTEXS() (defined in B3DMeshLoader) | B3DMeshLoader | private |
| readChunkTRIS(scene::SSkinMeshBuffer *MeshBuffer, u32 MeshBufferID, s32 Vertices_Start) (defined in B3DMeshLoader) | B3DMeshLoader | private |
| readChunkVRTS(scene::CSkinnedMesh::SJoint *InJoint) (defined in B3DMeshLoader) | B3DMeshLoader | private |
| readFloats(f32 *vec, u32 count) (defined in B3DMeshLoader) | B3DMeshLoader | private |
| readString(core::stringc &newstring) (defined in B3DMeshLoader) | B3DMeshLoader | private |
| SceneManager (defined in B3DMeshLoader) | B3DMeshLoader | private |
| ShowWarning (defined in B3DMeshLoader) | B3DMeshLoader | private |
| sortJointInfluenceFunc(const JointInfluence &a, const JointInfluence &b) (defined in B3DMeshLoader) | B3DMeshLoader | inlineprivatestatic |
| Textures (defined in B3DMeshLoader) | B3DMeshLoader | private |
| toSPM(scene::CSkinnedMesh *mesh) (defined in B3DMeshLoader) | B3DMeshLoader | private |
| VerticesStart (defined in B3DMeshLoader) | B3DMeshLoader | private |
| WeightInfluence typedef (defined in B3DMeshLoader) | B3DMeshLoader | private |