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DeviceManager Member List

This is the complete list of members for DeviceManager, including all inherited members.

addEmptyKeyboard() (defined in DeviceManager)DeviceManager
addGamepad(GamePadDevice *d) (defined in DeviceManager)DeviceManager
addKeyboard(KeyboardDevice *d) (defined in DeviceManager)DeviceManager
clearGamepads() (defined in DeviceManager)DeviceManager
clearKeyboard() (defined in DeviceManager)DeviceManager
clearLatestUsedDevice() (defined in DeviceManager)DeviceManager
clearMultitouchDevices() (defined in DeviceManager)DeviceManager
deleteConfig(DeviceConfig *config)DeviceManager
DeviceManager() (defined in DeviceManager)DeviceManager
getActiveKeyboardAmount() (defined in DeviceManager)DeviceManagerinline
getAssignMode() const (defined in DeviceManager)DeviceManagerinline
getConfigForGamepad(const int sdl_id, const std::string &name, GamepadConfig **config)DeviceManager
getGamePad(const int i) (defined in DeviceManager)DeviceManagerinline
getGamePadAmount() const (defined in DeviceManager)DeviceManagerinline
getGamepadConfig(const int i) (defined in DeviceManager)DeviceManagerinline
getGamePadConfigAmount() const (defined in DeviceManager)DeviceManagerinline
getGamePadFromIrrID(const int i) (defined in DeviceManager)DeviceManager
getKeyboard(const int i) (defined in DeviceManager)DeviceManagerinline
getKeyboardAmount() (defined in DeviceManager)DeviceManagerinline
getKeyboardConfig(const int i) (defined in DeviceManager)DeviceManagerinline
getKeyboardConfigAmount() const (defined in DeviceManager)DeviceManagerinline
getKeyboardFromBtnID(const int btnID) (defined in DeviceManager)DeviceManager
getLatestUsedDevice() (defined in DeviceManager)DeviceManager
getMultitouchDevice() (defined in DeviceManager)DeviceManagerinline
getSinglePlayer()DeviceManagerinline
initialize() (defined in DeviceManager)DeviceManager
load()DeviceManagerprivate
m_assign_mode (defined in DeviceManager)DeviceManagerprivate
m_gamepad_configs (defined in DeviceManager)DeviceManagerprivate
m_gamepads (defined in DeviceManager)DeviceManagerprivate
m_keyboard_configs (defined in DeviceManager)DeviceManagerprivate
m_keyboards (defined in DeviceManager)DeviceManagerprivate
m_latest_used_device (defined in DeviceManager)DeviceManagerprivate
m_map_fire_to_selectDeviceManagerprivate
m_multitouch_device (defined in DeviceManager)DeviceManagerprivate
m_single_playerDeviceManagerprivate
mapFireToSelect(bool v)DeviceManagerinline
mapGamepadInput(Input::InputType type, int deviceID, int btnID, int axisDir, int *value, InputManager::InputDriverMode mode, StateManager::ActivePlayer **player, PlayerAction *action)DeviceManagerprivate
mapKeyboardInput(int button_id, InputManager::InputDriverMode mode, StateManager::ActivePlayer **player, PlayerAction *action)DeviceManagerprivate
NoCopy() (defined in NoCopy)NoCopyinline
NoCopy(const NoCopy &) (defined in NoCopy)NoCopyinlineprivate
operator=(const NoCopy &) (defined in NoCopy)NoCopyinlineprivate
save() (defined in DeviceManager)DeviceManager
setAssignMode(const PlayerAssignMode assignMode) (defined in DeviceManager)DeviceManager
setSinglePlayer(StateManager::ActivePlayer *p)DeviceManagerinline
shutdown() (defined in DeviceManager)DeviceManagerprivate
translateInput(Input::InputType type, int deviceID, int btnID, int axisDir, int *value, InputManager::InputDriverMode mode, StateManager::ActivePlayer **player, PlayerAction *action)DeviceManager
updateMultitouchDevice() (defined in DeviceManager)DeviceManager
~DeviceManager() (defined in DeviceManager)DeviceManager