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SuperTuxKart
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This is the complete list of members for DeviceManager, including all inherited members.
| addEmptyKeyboard() (defined in DeviceManager) | DeviceManager | |
| addGamepad(GamePadDevice *d) (defined in DeviceManager) | DeviceManager | |
| addKeyboard(KeyboardDevice *d) (defined in DeviceManager) | DeviceManager | |
| clearGamepads() (defined in DeviceManager) | DeviceManager | |
| clearKeyboard() (defined in DeviceManager) | DeviceManager | |
| clearLatestUsedDevice() (defined in DeviceManager) | DeviceManager | |
| clearMultitouchDevices() (defined in DeviceManager) | DeviceManager | |
| deleteConfig(DeviceConfig *config) | DeviceManager | |
| DeviceManager() (defined in DeviceManager) | DeviceManager | |
| getActiveKeyboardAmount() (defined in DeviceManager) | DeviceManager | inline |
| getAssignMode() const (defined in DeviceManager) | DeviceManager | inline |
| getConfigForGamepad(const int sdl_id, const std::string &name, GamepadConfig **config) | DeviceManager | |
| getGamePad(const int i) (defined in DeviceManager) | DeviceManager | |
| getGamePadAmount() const (defined in DeviceManager) | DeviceManager | inline |
| getGamepadConfig(const int i) (defined in DeviceManager) | DeviceManager | inline |
| getGamePadConfigAmount() const (defined in DeviceManager) | DeviceManager | inline |
| getGamePadFromIrrID(const int i) (defined in DeviceManager) | DeviceManager | |
| getKeyboard(const int i) (defined in DeviceManager) | DeviceManager | |
| getKeyboardAmount() (defined in DeviceManager) | DeviceManager | inline |
| getKeyboardConfig(const int i) (defined in DeviceManager) | DeviceManager | inline |
| getKeyboardConfigAmount() const (defined in DeviceManager) | DeviceManager | inline |
| getKeyboardFromBtnID(const int btnID) (defined in DeviceManager) | DeviceManager | |
| getLatestUsedDevice() (defined in DeviceManager) | DeviceManager | |
| getMultitouchDevice() (defined in DeviceManager) | DeviceManager | inline |
| getSinglePlayer() | DeviceManager | inline |
| initialize() (defined in DeviceManager) | DeviceManager | |
| load() | DeviceManager | private |
| m_assign_mode (defined in DeviceManager) | DeviceManager | private |
| m_gamepad_configs (defined in DeviceManager) | DeviceManager | private |
| m_gamepads (defined in DeviceManager) | DeviceManager | private |
| m_keyboard_configs (defined in DeviceManager) | DeviceManager | private |
| m_keyboards (defined in DeviceManager) | DeviceManager | private |
| m_latest_used_device (defined in DeviceManager) | DeviceManager | private |
| m_map_fire_to_select | DeviceManager | private |
| m_multitouch_device (defined in DeviceManager) | DeviceManager | private |
| m_single_player | DeviceManager | private |
| mapFireToSelect(bool v) | DeviceManager | inline |
| mapGamepadInput(Input::InputType type, int deviceID, int btnID, int axisDir, int *value, InputManager::InputDriverMode mode, StateManager::ActivePlayer **player, PlayerAction *action) | DeviceManager | private |
| mapKeyboardInput(int button_id, InputManager::InputDriverMode mode, StateManager::ActivePlayer **player, PlayerAction *action) | DeviceManager | private |
| NoCopy() (defined in NoCopy) | NoCopy | inline |
| NoCopy(const NoCopy &) (defined in NoCopy) | NoCopy | inlineprivate |
| operator=(const NoCopy &) (defined in NoCopy) | NoCopy | inlineprivate |
| save() (defined in DeviceManager) | DeviceManager | |
| setAssignMode(const PlayerAssignMode assignMode) (defined in DeviceManager) | DeviceManager | |
| setSinglePlayer(StateManager::ActivePlayer *p) | DeviceManager | inline |
| shutdown() (defined in DeviceManager) | DeviceManager | private |
| translateInput(Input::InputType type, int deviceID, int btnID, int axisDir, int *value, InputManager::InputDriverMode mode, StateManager::ActivePlayer **player, PlayerAction *action) | DeviceManager | |
| updateMultitouchDevice() (defined in DeviceManager) | DeviceManager | |
| ~DeviceManager() (defined in DeviceManager) | DeviceManager |