SuperTuxKart
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This is the complete list of members for DeviceManager, including all inherited members.
addEmptyKeyboard() (defined in DeviceManager) | DeviceManager | |
addGamepad(GamePadDevice *d) (defined in DeviceManager) | DeviceManager | |
addKeyboard(KeyboardDevice *d) (defined in DeviceManager) | DeviceManager | |
clearGamepads() (defined in DeviceManager) | DeviceManager | |
clearKeyboard() (defined in DeviceManager) | DeviceManager | |
clearLatestUsedDevice() (defined in DeviceManager) | DeviceManager | |
clearMultitouchDevices() (defined in DeviceManager) | DeviceManager | |
deleteConfig(DeviceConfig *config) | DeviceManager | |
DeviceManager() (defined in DeviceManager) | DeviceManager | |
getActiveKeyboardAmount() (defined in DeviceManager) | DeviceManager | inline |
getAssignMode() const (defined in DeviceManager) | DeviceManager | inline |
getConfigForGamepad(const int sdl_id, const std::string &name, GamepadConfig **config) | DeviceManager | |
getGamePad(const int i) (defined in DeviceManager) | DeviceManager | inline |
getGamePadAmount() const (defined in DeviceManager) | DeviceManager | inline |
getGamepadConfig(const int i) (defined in DeviceManager) | DeviceManager | inline |
getGamePadConfigAmount() const (defined in DeviceManager) | DeviceManager | inline |
getGamePadFromIrrID(const int i) (defined in DeviceManager) | DeviceManager | |
getKeyboard(const int i) (defined in DeviceManager) | DeviceManager | inline |
getKeyboardAmount() (defined in DeviceManager) | DeviceManager | inline |
getKeyboardConfig(const int i) (defined in DeviceManager) | DeviceManager | inline |
getKeyboardConfigAmount() const (defined in DeviceManager) | DeviceManager | inline |
getKeyboardFromBtnID(const int btnID) (defined in DeviceManager) | DeviceManager | |
getLatestUsedDevice() (defined in DeviceManager) | DeviceManager | |
getMultitouchDevice() (defined in DeviceManager) | DeviceManager | inline |
getSinglePlayer() | DeviceManager | inline |
initialize() (defined in DeviceManager) | DeviceManager | |
load() | DeviceManager | private |
m_assign_mode (defined in DeviceManager) | DeviceManager | private |
m_gamepad_configs (defined in DeviceManager) | DeviceManager | private |
m_gamepads (defined in DeviceManager) | DeviceManager | private |
m_keyboard_configs (defined in DeviceManager) | DeviceManager | private |
m_keyboards (defined in DeviceManager) | DeviceManager | private |
m_latest_used_device (defined in DeviceManager) | DeviceManager | private |
m_map_fire_to_select | DeviceManager | private |
m_multitouch_device (defined in DeviceManager) | DeviceManager | private |
m_single_player | DeviceManager | private |
mapFireToSelect(bool v) | DeviceManager | inline |
mapGamepadInput(Input::InputType type, int deviceID, int btnID, int axisDir, int *value, InputManager::InputDriverMode mode, StateManager::ActivePlayer **player, PlayerAction *action) | DeviceManager | private |
mapKeyboardInput(int button_id, InputManager::InputDriverMode mode, StateManager::ActivePlayer **player, PlayerAction *action) | DeviceManager | private |
NoCopy() (defined in NoCopy) | NoCopy | inline |
NoCopy(const NoCopy &) (defined in NoCopy) | NoCopy | inlineprivate |
operator=(const NoCopy &) (defined in NoCopy) | NoCopy | inlineprivate |
save() (defined in DeviceManager) | DeviceManager | |
setAssignMode(const PlayerAssignMode assignMode) (defined in DeviceManager) | DeviceManager | |
setSinglePlayer(StateManager::ActivePlayer *p) | DeviceManager | inline |
shutdown() (defined in DeviceManager) | DeviceManager | private |
translateInput(Input::InputType type, int deviceID, int btnID, int axisDir, int *value, InputManager::InputDriverMode mode, StateManager::ActivePlayer **player, PlayerAction *action) | DeviceManager | |
updateMultitouchDevice() (defined in DeviceManager) | DeviceManager | |
~DeviceManager() (defined in DeviceManager) | DeviceManager |