SuperTuxKart
|
This is the complete list of members for GameEventsProtocol, including all inherited members.
asynchronousUpdate() OVERRIDE | GameEventsProtocol | inlinevirtual |
checkDataSize(Event *event, unsigned int minimum_size) | Protocol | |
eliminatePlayer(const NetworkString &ns) (defined in GameEventsProtocol) | GameEventsProtocol | private |
GameEventsProtocol() | GameEventsProtocol | |
GameEventType enum name (defined in GameEventsProtocol) | GameEventsProtocol | |
GE_BATTLE_KART_SCORE enum value (defined in GameEventsProtocol) | GameEventsProtocol | |
GE_CHECK_LINE enum value (defined in GameEventsProtocol) | GameEventsProtocol | |
GE_CTF_SCORED enum value (defined in GameEventsProtocol) | GameEventsProtocol | |
GE_KART_FINISHED_RACE enum value (defined in GameEventsProtocol) | GameEventsProtocol | |
GE_PLAYER_GOAL enum value (defined in GameEventsProtocol) | GameEventsProtocol | |
GE_RESET_BALL enum value (defined in GameEventsProtocol) | GameEventsProtocol | |
GE_STARTUP_BOOST enum value (defined in GameEventsProtocol) | GameEventsProtocol | |
getNetworkString(size_t capacity=16) const | Protocol | |
getProtocolType() const | Protocol | inline |
handleConnects() const | Protocol | inlinevirtual |
handleDisconnects() const | Protocol | inlinevirtual |
kartFinishedRace(AbstractKart *kart, float time) | GameEventsProtocol | |
kartFinishedRace(const NetworkString &ns) | GameEventsProtocol | |
m_handle_connections | Protocol | protected |
m_handle_disconnections | Protocol | protected |
m_last_finished_position (defined in GameEventsProtocol) | GameEventsProtocol | private |
m_type | Protocol | protected |
NoCopy() (defined in NoCopy) | NoCopy | inline |
NoCopy(const NoCopy &) (defined in NoCopy) | NoCopy | inlineprivate |
notifyEvent(Event *event) OVERRIDE | GameEventsProtocol | virtual |
notifyEventAsynchronous(Event *event) OVERRIDE | GameEventsProtocol | inlinevirtual |
operator=(const NoCopy &) (defined in NoCopy) | NoCopy | inlineprivate |
Protocol(ProtocolType type) | Protocol | |
requestStart() | Protocol | virtual |
requestTerminate() | Protocol | virtual |
sendMessageToPeers(NetworkString *message, bool reliable=true) | Protocol | |
sendMessageToPeersInServer(NetworkString *message, bool reliable=true) | Protocol | |
sendStartupBoost(uint8_t kart_id) (defined in GameEventsProtocol) | GameEventsProtocol | |
sendToServer(NetworkString *message, bool reliable=true) | Protocol | |
setHandleConnections(bool b) | Protocol | inline |
setHandleDisconnections(bool b) | Protocol | inline |
setup() OVERRIDE | GameEventsProtocol | inlinevirtual |
update(int ticks) OVERRIDE | GameEventsProtocol | virtual |
~GameEventsProtocol() (defined in GameEventsProtocol) | GameEventsProtocol | virtual |
~Protocol() | Protocol | virtual |