|
SuperTuxKart
|
This is the complete list of members for GamepadConfig, including all inherited members.
| create(const XMLNode *config) | DeviceConfig | static |
| desensitize() const OVERRIDE | GamepadConfig | inlinevirtual |
| DeviceConfig() (defined in DeviceConfig) | DeviceConfig | protected |
| doGetAction(Input::InputType type, const int id, int *value, const PlayerAction firstActionToCheck, const PlayerAction lastActionToCheck, PlayerAction *action) | DeviceConfig | protected |
| GamepadConfig() (defined in GamepadConfig) | GamepadConfig | |
| GamepadConfig(const std::string &name, const int axis_count=0, const int button_ount=0) (defined in GamepadConfig) | GamepadConfig | |
| getAutoCenterStrength() const (defined in GamepadConfig) | GamepadConfig | inline |
| getBinding(int i) const | DeviceConfig | inline |
| getBindingAsString(const PlayerAction action) const OVERRIDE | GamepadConfig | virtual |
| getConfigName() const | DeviceConfig | inline |
| getDeadzone() const | GamepadConfig | inline |
| getGameAction(Input::InputType type, const int id, int *value, PlayerAction *action) | DeviceConfig | protected |
| getMappingIdString(const PlayerAction action) const | DeviceConfig | |
| getMappingTuple(const std::string &rhs, std::tuple< int, Input::AxisDirection > &t) (defined in GamepadConfig) | GamepadConfig | private |
| getMenuAction(Input::InputType type, const int id, int *value, PlayerAction *action) | DeviceConfig | |
| getName() const | DeviceConfig | inline |
| getNumberOfAxes() const OVERRIDE | GamepadConfig | inlinevirtual |
| getNumberOfButtons() const OVERRIDE | GamepadConfig | inlinevirtual |
| getNumberOfDevices() const | DeviceConfig | inline |
| hasBindingFor(const int buttonID) const (defined in DeviceConfig) | DeviceConfig | |
| hasBindingFor(const int buttonID, PlayerAction from, PlayerAction to) const (defined in DeviceConfig) | DeviceConfig | |
| initSDLController(const std::string &mapping, int buttons, int axes, int hats) (defined in GamepadConfig) | GamepadConfig | |
| initSDLMapping() (defined in GamepadConfig) | GamepadConfig | |
| isAnalog(Input::InputType type, int id) const OVERRIDE | GamepadConfig | virtual |
| isEnabled() const | DeviceConfig | inline |
| isGamePad() const OVERRIDE (defined in GamepadConfig) | GamepadConfig | inlinevirtual |
| isKeyboard() const OVERRIDE (defined in GamepadConfig) | GamepadConfig | inlinevirtual |
| isPlugged() const | DeviceConfig | inline |
| load(const XMLNode *config) OVERRIDE | GamepadConfig | virtual |
| m_auto_center (defined in GamepadConfig) | GamepadConfig | private |
| m_axis_count | GamepadConfig | private |
| m_bindings (defined in DeviceConfig) | DeviceConfig | protected |
| m_button_count | GamepadConfig | private |
| m_config_name | DeviceConfig | private |
| m_deadzone | GamepadConfig | private |
| m_desensitize | GamepadConfig | private |
| m_digital_axes (defined in GamepadConfig) | GamepadConfig | private |
| m_enabled | DeviceConfig | private |
| m_hat_count | GamepadConfig | private |
| m_name | DeviceConfig | private |
| m_plugged | DeviceConfig | private |
| m_sdl_mapping (defined in GamepadConfig) | GamepadConfig | private |
| m_use_force_feedback (defined in GamepadConfig) | GamepadConfig | private |
| NoCopy() (defined in NoCopy) | NoCopy | inline |
| NoCopy(const NoCopy &) (defined in NoCopy) | NoCopy | inlineprivate |
| operator=(const NoCopy &) (defined in NoCopy) | NoCopy | inlineprivate |
| save(std::ofstream &stream) OVERRIDE | GamepadConfig | virtual |
| setAutoCenter(bool val) (defined in GamepadConfig) | GamepadConfig | inline |
| setBinding(const PlayerAction action, const Input::InputType type, const int id, Input::AxisDirection direction=Input::AD_NEUTRAL, Input::AxisRange range=Input::AR_HALF) | DeviceConfig | |
| setBindingFromTuple(const PlayerAction action, std::tuple< int, Input::AxisDirection > &t) (defined in GamepadConfig) | GamepadConfig | private |
| setConfigName(irr::core::stringw config_name) | DeviceConfig | inline |
| setDefaultBinds() (defined in GamepadConfig) | GamepadConfig | |
| setEnabled(bool new_value) | DeviceConfig | inline |
| setForceFeedback(bool val) (defined in GamepadConfig) | GamepadConfig | inline |
| setName(const std::string &name) | DeviceConfig | inline |
| setNumberOfAxis(int count) | GamepadConfig | inline |
| setNumberOfButtons(int count) | GamepadConfig | inline |
| setPlugged() | DeviceConfig | inline |
| toString() | GamepadConfig | |
| unPlugged() | DeviceConfig | inline |
| useForceFeedback() const (defined in GamepadConfig) | GamepadConfig | inline |
| ~DeviceConfig() (defined in DeviceConfig) | DeviceConfig | inlinevirtual |
| ~GamepadConfig() (defined in GamepadConfig) | GamepadConfig | inlinevirtual |