SuperTuxKart
InputManager Member List

This is the complete list of members for InputManager, including all inherited members.

addJoystick() (defined in InputManager)InputManager
BOOTSTRAP enum value (defined in InputManager)InputManager
dispatchInput(Input::InputType, int deviceID, int btnID, Input::AxisDirection direction, int value, bool shift_mask=false)InputManager
getDeviceManager() (defined in InputManager)InputManagerinline
getEventForGamePad(unsigned i) constInputManager
getGamepadCount() constInputManagerinline
getMode() (defined in InputManager)InputManagerinline
getPlayerKeyboardID() constInputManager
getSDLController(unsigned i) (defined in InputManager)InputManager
handleJoystick(SDL_Event &event) (defined in InputManager)InputManager
handleStaticAction(int id0, int value) (defined in InputManager)InputManagerprivate
INGAME enum value (defined in InputManager)InputManager
input(const irr::SEvent &event)InputManager
INPUT_SENSE_GAMEPAD enum value (defined in InputManager)InputManager
INPUT_SENSE_KEYBOARD enum value (defined in InputManager)InputManager
InputDriverMode enum name (defined in InputManager)InputManager
InputManager()InputManager
inputSensing(Input::InputType type, int deviceID, int btnID, Input::AxisDirection axisDirection, int value)InputManagerprivate
isInMode(InputDriverMode)InputManager
m_device_manager (defined in InputManager)InputManagerprivate
m_gamepads_timer (defined in InputManager)InputManager
m_master_player_onlyInputManagerprivate
m_mode (defined in InputManager)InputManagerprivate
m_mouse_val_x (defined in InputManager)InputManagerprivate
m_mouse_val_y (defined in InputManager)InputManagerprivate
m_sdl_controller (defined in InputManager)InputManagerprivate
m_sensed_input_high_gamepad (defined in InputManager)InputManagerprivate
m_sensed_input_high_kbd (defined in InputManager)InputManagerprivate
m_sensed_input_zero_gamepad (defined in InputManager)InputManagerprivate
masterPlayerOnly() constInputManager
MENU enum value (defined in InputManager)InputManager
NoCopy() (defined in NoCopy)NoCopyinline
setMasterPlayerOnly(bool enabled)InputManager
setMode(InputDriverMode)InputManager
update(float dt) (defined in InputManager)InputManager
~InputManager()InputManager