SuperTuxKart
|
This is the complete list of members for InputManager, including all inherited members.
addJoystick() (defined in InputManager) | InputManager | |
BOOTSTRAP enum value (defined in InputManager) | InputManager | |
dispatchInput(Input::InputType, int deviceID, int btnID, Input::AxisDirection direction, int value, bool shift_mask=false) | InputManager | |
getDeviceManager() (defined in InputManager) | InputManager | inline |
getEventForGamePad(unsigned i) const | InputManager | |
getGamepadCount() const | InputManager | inline |
getMode() (defined in InputManager) | InputManager | inline |
getPlayerKeyboardID() const | InputManager | |
getSDLController(unsigned i) (defined in InputManager) | InputManager | |
handleJoystick(SDL_Event &event) (defined in InputManager) | InputManager | |
handleStaticAction(int id0, int value) (defined in InputManager) | InputManager | private |
INGAME enum value (defined in InputManager) | InputManager | |
input(const irr::SEvent &event) | InputManager | |
INPUT_SENSE_GAMEPAD enum value (defined in InputManager) | InputManager | |
INPUT_SENSE_KEYBOARD enum value (defined in InputManager) | InputManager | |
InputDriverMode enum name (defined in InputManager) | InputManager | |
InputManager() | InputManager | |
inputSensing(Input::InputType type, int deviceID, int btnID, Input::AxisDirection axisDirection, int value) | InputManager | private |
isInMode(InputDriverMode) | InputManager | |
m_device_manager (defined in InputManager) | InputManager | private |
m_gamepads_timer (defined in InputManager) | InputManager | |
m_master_player_only | InputManager | private |
m_mode (defined in InputManager) | InputManager | private |
m_mouse_val_x (defined in InputManager) | InputManager | private |
m_mouse_val_y (defined in InputManager) | InputManager | private |
m_sdl_controller (defined in InputManager) | InputManager | private |
m_sensed_input_high_gamepad (defined in InputManager) | InputManager | private |
m_sensed_input_high_kbd (defined in InputManager) | InputManager | private |
m_sensed_input_zero_gamepad (defined in InputManager) | InputManager | private |
masterPlayerOnly() const | InputManager | |
MENU enum value (defined in InputManager) | InputManager | |
NoCopy() (defined in NoCopy) | NoCopy | inline |
NoCopy(const NoCopy &) (defined in NoCopy) | NoCopy | inlineprivate |
operator=(const NoCopy &) (defined in NoCopy) | NoCopy | inlineprivate |
setMasterPlayerOnly(bool enabled) | InputManager | |
setMode(InputDriverMode) | InputManager | |
update(float dt) (defined in InputManager) | InputManager | |
~InputManager() | InputManager |