SuperTuxKart
Material Member List

This is the complete list of members for Material, including all inherited members.

CollisionReaction enum name (defined in Material)Material
EMIT_KINDS_COUNT enum value (defined in Material)Material
EMIT_ON_DRIVE enum value (defined in Material)Material
EMIT_ON_SKID enum value (defined in Material)Material
getAlphaMask() const (defined in Material)Materialinline
getCollisionReaction() constMaterialinline
getColorizationFactor() constMaterialinline
getColorizationMask() const (defined in Material)Materialinline
getContainerId() const (defined in Material)Materialinline
getCrashResetParticles() const (defined in Material)Materialinline
getMaxSpeedFraction() constMaterialinline
getMirrorAxisInReverse() constMaterialinline
getParticlesWhen(ParticleConditions cond) constMaterialinline
getRandomHue()Materialinline
getSamplerPath(unsigned layer) const (defined in Material)Materialinline
getSFXName() constMaterialinline
getShaderName() const (defined in Material)Materialinline
getSlowDownTicks() constMaterialinline
getTexFname() const (defined in Material)Materialinline
getTexFullPath() const (defined in Material)Materialinline
getTexture(bool srgb=true, bool premul_alpha=false)Material
getUVTwoTexture() const (defined in Material)Materialinline
getZipperMinSpeed() constMaterialinline
getZipperParameter(float *zipper_max_speed_increase, float *zipper_duration, float *zipper_speed_gain, float *zipper_fade_out_time, float *zipper_engine_force) constMaterialinline
hasFallingEffect() constMaterialinline
hasGravity() constMaterialinline
hasRandomHue() const (defined in Material)Materialinline
highTireAdhesion() const (defined in Material)Materialinline
init()Materialprivate
initCustomSFX(const XMLNode *sfx)Materialprivate
initParticlesEffect(const XMLNode *node) (defined in Material)Materialprivate
install(bool srgb=false, bool premul_alpha=false) (defined in Material)Materialprivate
isBelowSurface() constMaterialinline
isColorizable() constMaterialinline
isDriveReset() constMaterialinline
isIgnore() const (defined in Material)Materialinline
isJumpTexture() constMaterialinline
isSurface() constMaterialinline
isTransparent() const (defined in Material)Materialinline
isZipper() constMaterialinline
loadContainerId() (defined in Material)Materialprivate
m_below_surfaceMaterialprivate
m_clamp_texMaterialprivate
m_collision_particlesMaterialprivate
m_collision_reactionMaterialprivate
m_colorizableMaterialprivate
m_colorization_factorMaterialprivate
m_colorization_mask (defined in Material)Materialprivate
m_complain_if_not_found (defined in Material)Materialprivate
m_container_id (defined in Material)Materialprivate
m_deprecated (defined in Material)Materialprivate
m_drive_resetMaterialprivate
m_falling_effectMaterialprivate
m_full_path (defined in Material)Materialprivate
m_has_gravityMaterialprivate
m_high_tire_adhesionMaterialprivate
m_hue_settingsMaterialprivate
m_ignoreMaterialprivate
m_installed (defined in Material)Materialprivate
m_is_jump_textureMaterialprivate
m_mask (defined in Material)Materialprivate
m_max_speed_fractionMaterialprivate
m_mirror_axis_when_reverseMaterialprivate
m_mirrorred_mesh_buffersMaterialprivate
m_particles_effects (defined in Material)Materialprivate
m_random_hueMaterialprivate
m_sampler_path (defined in Material)Materialprivate
m_sfx_max_pitchMaterialprivate
m_sfx_max_speedMaterialprivate
m_sfx_min_pitchMaterialprivate
m_sfx_min_speedMaterialprivate
m_sfx_nameMaterialprivate
m_sfx_pitch_per_speedMaterialprivate
m_shader_name (defined in Material)Materialprivate
m_slowdown_ticksMaterialprivate
m_surfaceMaterialprivate
m_tex_compressionMaterialprivate
m_texnameMaterialprivate
m_textureMaterialprivate
m_uv_two_tex (defined in Material)Materialprivate
m_zipperMaterialprivate
m_zipper_durationMaterialprivate
m_zipper_engine_forceMaterialprivate
m_zipper_fade_out_timeMaterialprivate
m_zipper_max_speed_increaseMaterialprivate
m_zipper_min_speedMaterialprivate
m_zipper_speed_gainMaterialprivate
Material(const XMLNode *node, bool deprecated)Material
Material(const std::string &fname, bool is_full_path=false, bool complain_if_not_found=true, bool load_texture=true, const std::string &shader_name="solid")Material
NoCopy() (defined in NoCopy)NoCopyinline
NORMAL enum value (defined in Material)Material
ParticleConditions enum name (defined in Material)Material
PUSH_BACK enum value (defined in Material)Material
PUSH_SOCCER_BALL enum value (defined in Material)Material
RESCUE enum value (defined in Material)Material
setMaterialProperties(video::SMaterial *m, scene::IMeshBuffer *mb)Material
setSFXSpeed(SFXBase *sfx, float speed, bool should_be_paused) constMaterial
setShaderName(const std::string &name) (defined in Material)Materialinline
unloadTexture() (defined in Material)Material
use2UV() const (defined in Material)Materialinline
~Material() (defined in Material)Material