SuperTuxKart
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NetworkAIController Member List

This is the complete list of members for NetworkAIController, including all inherited members.

action(PlayerAction action, int value, bool dry_run=false) OVERRIDEPlayerControllervirtual
actionFromNetwork(PlayerAction action, int value, int value_l, int value_r) (defined in PlayerController)PlayerControllervirtual
canGetAchievements() constControllerinlinevirtual
collectedItem(const ItemState &item, float previous_energy=0) OVERRIDE (defined in PlayerController)PlayerControllerinlinevirtual
Controller(AbstractKart *kart)Controller
convertAIToPlayerActions() (defined in NetworkAIController)NetworkAIControllerprivate
crashed(const AbstractKart *k) OVERRIDE (defined in PlayerController)PlayerControllerinlinevirtual
crashed(const Material *m) OVERRIDE (defined in PlayerController)PlayerControllerinlinevirtual
disableSlipstreamBonus() const OVERRIDEPlayerControllerinlinevirtual
displayPenaltyWarning()PlayerControllervirtual
finishedRace(float time) OVERRIDEPlayerControllerinlinevirtual
getControllerName() constControllerinline
getControls()Controllerinlinevirtual
getKart() constControllerinline
getName(bool include_handicap_string=true) const OVERRIDEPlayerControllervirtual
handleZipper(bool play_sound) OVERRIDEPlayerControllervirtual
isLocalPlayerController() const OVERRIDENetworkAIControllervirtual
isPlayerController() const OVERRIDEPlayerControllerinlinevirtual
m_ai_controller (defined in NetworkAIController)NetworkAIControllerprivate
m_ai_controls (defined in NetworkAIController)NetworkAIControllerprivate
m_ai_frequency (defined in NetworkAIController)NetworkAIControllerprivatestatic
m_controller_nameControllerprotected
m_controlsControllerprotected
m_kartControllerprotected
m_penalty_ticks (defined in PlayerController)PlayerControllerprotected
m_prev_accel (defined in PlayerController)PlayerControllerprotected
m_prev_brake (defined in PlayerController)PlayerControllerprotected
m_prev_nitro (defined in PlayerController)PlayerControllerprotected
m_prev_update_ticks (defined in NetworkAIController)NetworkAIControllerprivate
m_steer_val (defined in PlayerController)PlayerControllerprotected
m_steer_val_l (defined in PlayerController)PlayerControllerprotected
m_steer_val_r (defined in PlayerController)PlayerControllerprotected
NetworkAIController(AbstractKart *kart, int local_player_id, AIBaseController *ai) (defined in NetworkAIController)NetworkAIController
newLap(int lap) OVERRIDEPlayerControllerinlinevirtual
PlayerController(AbstractKart *kart) (defined in PlayerController)PlayerController
reset() OVERRIDENetworkAIControllervirtual
resetInputState()PlayerControllervirtual
rewindTo(BareNetworkString *buffer) OVERRIDE (defined in PlayerController)PlayerControllervirtual
rumble(float strength_low, float strength_high, uint16_t duration) (defined in Controller)Controllerinlinevirtual
saveState(BareNetworkString *buffer) const OVERRIDE (defined in PlayerController)PlayerControllervirtual
setAIFrequency(int freq) (defined in NetworkAIController)NetworkAIControllerinlinestatic
setControllerName(const std::string &name)Controllerinlinevirtual
setControls(KartControl *kc) (defined in Controller)Controllerinline
setPosition(int p) OVERRIDEPlayerControllerinlinevirtual
skidBonusTriggered() OVERRIDEPlayerControllervirtual
steer(int ticks, int steer_val)PlayerControllerprotectedvirtual
update(int ticks) OVERRIDENetworkAIControllervirtual
~Controller() (defined in Controller)Controllerinlinevirtual
~NetworkAIController() (defined in NetworkAIController)NetworkAIControllervirtual
~PlayerController()PlayerControllervirtual