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RewindManager Member List

This is the complete list of members for RewindManager, including all inherited members.

addEvent(EventRewinder *event_rewinder, BareNetworkString *buffer, bool confirmed, int ticks=-1)RewindManager
addMissingRewinder(const std::string &name) (defined in RewindManager)RewindManagerinline
addNetworkEvent(EventRewinder *event_rewinder, BareNetworkString *buffer, int ticks)RewindManager
addNetworkRewindInfo(RewindInfo *ri) (defined in RewindManager)RewindManagerinline
addNetworkState(BareNetworkString *buffer, int ticks)RewindManager
addRewinder(std::shared_ptr< Rewinder > rewinder)RewindManager
addRewindInfoEventFunction(RewindInfoEventFunction *rief) (defined in RewindManager)RewindManagerinline
clearExpiredRewinder() (defined in RewindManager)RewindManagerinlineprivate
create()RewindManagerstatic
destroy()RewindManagerstatic
exists() (defined in RewindManager)RewindManagerinlinestatic
get()RewindManagerinlinestatic
getLatestConfirmedState() constRewindManagerinline
getNotRewoundWorldTicks() const (defined in RewindManager)RewindManagerinline
getRewinder(const std::string &name) (defined in RewindManager)RewindManagerinline
handleResetSmoothNetworkBody()RewindManager
hasMissingRewinder(const std::string &name) const (defined in RewindManager)RewindManagerinline
isEnabled()RewindManagerinlinestatic
isRewinding() constRewindManagerinline
m_all_rewinderRewindManagerprivate
m_enable_rewind_managerRewindManagerprivatestatic
m_is_rewindingRewindManagerprivate
m_local_state (defined in RewindManager)RewindManagerprivate
m_missing_rewinders (defined in RewindManager)RewindManagerprivate
m_not_rewound_ticksRewindManagerprivate
m_overall_state_sizeRewindManagerprivate
m_pending_rief (defined in RewindManager)RewindManagerprivate
m_rewind_managerRewindManagerprivatestatic
m_rewind_queueRewindManagerprivate
m_schedule_reset_network_body (defined in RewindManager)RewindManagerprivate
m_state_frequencyRewindManagerprivate
mergeRewindInfoEventFunction() (defined in RewindManager)RewindManagerprivate
playEventsTill(int world_ticks, bool fast_forward)RewindManager
reset()RewindManager
resetSmoothNetworkBody() (defined in RewindManager)RewindManagerinline
RewindManager()RewindManagerprivate
rewindTo(int target_ticks, int ticks_now, bool fast_forward)RewindManager
saveState()RewindManager
setEnable(bool m)RewindManagerinlinestatic
shouldSaveState(int ticks) (defined in RewindManager)RewindManagerinline
update(int ticks)RewindManager
useLocalEvent() const (defined in RewindManager)RewindManager
~RewindManager()RewindManagerprivate