SuperTuxKart
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This is the complete list of members for SDLController, including all inherited members.
checkPowerLevel() (defined in SDLController) | SDLController | |
doRumble(float strength_low, float strength_high, uint32_t duration_ms) (defined in SDLController) | SDLController | |
getEvent() const (defined in SDLController) | SDLController | inline |
getGameController() const (defined in SDLController) | SDLController | inline |
getGamePadDevice() const (defined in SDLController) | SDLController | inline |
getInstanceID() const (defined in SDLController) | SDLController | inline |
handleAxis(const SDL_Event &event) (defined in SDLController) | SDLController | inline |
handleAxisInputSense(const SDL_Event &event) | SDLController | |
handleButton(const SDL_Event &event) (defined in SDLController) | SDLController | inline |
handleHat(const SDL_Event &event) (defined in SDLController) | SDLController | inline |
m_auto_center (defined in SDLController) | SDLController | private |
m_axes (defined in SDLController) | SDLController | private |
m_buttons (defined in SDLController) | SDLController | private |
m_game_controller (defined in SDLController) | SDLController | private |
m_gamepad (defined in SDLController) | SDLController | private |
m_haptic (defined in SDLController) | SDLController | private |
m_hats (defined in SDLController) | SDLController | private |
m_id (defined in SDLController) | SDLController | private |
m_irr_event (defined in SDLController) | SDLController | private |
m_joystick (defined in SDLController) | SDLController | private |
m_last_power_level_time (defined in SDLController) | SDLController | private |
m_prev_axes (defined in SDLController) | SDLController | private |
SDLController(int device_id) (defined in SDLController) | SDLController | |
updateAutoCenter(int state) (defined in SDLController) | SDLController | private |
~SDLController() (defined in SDLController) | SDLController |