SuperTuxKart
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This is the complete list of members for STKParticle, including all inherited members.
destroyFlipsBuffer() (defined in STKParticle) | STKParticle | inlinestatic |
generate(std::vector< CPUParticle > *out) (defined in STKParticle) | STKParticle | |
generateParticlesFromBoxEmitter(scene::IParticleBoxEmitter *) (defined in STKParticle) | STKParticle | private |
generateParticlesFromPointEmitter(scene::IParticlePointEmitter *) (defined in STKParticle) | STKParticle | private |
generateParticlesFromSphereEmitter(scene::IParticleSphereEmitter *) (defined in STKParticle) | STKParticle | private |
getFlips() const (defined in STKParticle) | STKParticle | inlinevirtual |
getFlipsBuffer() (defined in STKParticle) | STKParticle | inlinestatic |
getMaxCount() const (defined in STKParticle) | STKParticle | inline |
isSkyParticle() const (defined in STKParticle) | STKParticle | inlinevirtual |
m_color_from (defined in STKParticle) | STKParticle | private |
m_color_to (defined in STKParticle) | STKParticle | private |
m_first_execution (defined in STKParticle) | STKParticle | private |
m_flips (defined in STKParticle) | STKParticle | private |
m_flips_buffer (defined in STKParticle) | STKParticle | privatestatic |
m_flips_data (defined in STKParticle) | STKParticle | privatestatic |
m_hm (defined in STKParticle) | STKParticle | private |
m_initial_particles (defined in STKParticle) | STKParticle | private |
m_max_count | STKParticle | private |
m_particles_generating (defined in STKParticle) | STKParticle | private |
m_pre_generating (defined in STKParticle) | STKParticle | private |
m_previous_frame_matrix | STKParticle | private |
m_randomize_initial_y (defined in STKParticle) | STKParticle | private |
m_size_increase_factor (defined in STKParticle) | STKParticle | private |
OnRegisterSceneNode() (defined in STKParticle) | STKParticle | virtual |
setColorFrom(float r, float g, float b) (defined in STKParticle) | STKParticle | inline |
setColorTo(float r, float g, float b) (defined in STKParticle) | STKParticle | inline |
setEmitter(scene::IParticleEmitter *emitter) (defined in STKParticle) | STKParticle | virtual |
setFlips() (defined in STKParticle) | STKParticle | inline |
setHeightmap(std::vector< std::vector< float > > &array, float track_x, float track_z, float track_x_len, float track_z_len) (defined in STKParticle) | STKParticle | inline |
setIncreaseFactor(float val) (defined in STKParticle) | STKParticle | inline |
setPreGenerating(bool val) (defined in STKParticle) | STKParticle | inline |
stimulateHeightMap(float, unsigned int, std::vector< CPUParticle > *) (defined in STKParticle) | STKParticle | private |
stimulateNormal(float, unsigned int, std::vector< CPUParticle > *) (defined in STKParticle) | STKParticle | private |
STKParticle(bool randomize_initial_y=false, ISceneNode *parent=0, s32 id=-1, const core::vector3df &position=core::vector3df(0, 0, 0), const core::vector3df &rotation=core::vector3df(0, 0, 0), const core::vector3df &scale=core::vector3df(1.0f, 1.0f, 1.0f)) (defined in STKParticle) | STKParticle | |
updateFlips(unsigned maximum_particle_count) (defined in STKParticle) | STKParticle | static |
~STKParticle() (defined in STKParticle) | STKParticle | inline |