SuperTuxKart
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Server Member List

This is the complete list of members for Server, including all inherited members.

getAddress() constServerinline
getBookmarkKey() const (defined in Server)Server
getCountryCode() const (defined in Server)Serverinline
getCurrentAI() const (defined in Server)Serverinline
getCurrentPlayers() constServerinline
getCurrentTrack() const (defined in Server)Server
getDifficulty() const (defined in Server)Serverinline
getDistance() const (defined in Server)Serverinline
getIPV6Address() const (defined in Server)Serverinline
getLowerCaseName() constServerinline
getMaxPlayers() constServerinline
getName() constServerinline
getPlayers() const (defined in Server)Serverinline
getPrivatePort() const (defined in Server)Serverinline
getServerId() constServerinline
getServerMode() const (defined in Server)Serverinline
getServerOwner() constServerinline
getServerOwnerLowerCaseName() const (defined in Server)Serverinline
getServerOwnerName() const (defined in Server)Serverinline
isGameStarted() const (defined in Server)Serverinline
isOfficial() const (defined in Server)Serverinline
isPasswordProtected() const (defined in Server)Serverinline
m_addressServerprotected
m_country_code (defined in Server)Serverprotected
m_current_ai (defined in Server)Serverprotected
m_current_playersServerprotected
m_current_track (defined in Server)Serverprotected
m_difficulty (defined in Server)Serverprotected
m_distance (defined in Server)Serverprotected
m_game_started (defined in Server)Serverprotected
m_ipv6_addressServerprotected
m_ipv6_connection (defined in Server)Serverprotected
m_lower_case_nameServerprotected
m_lower_case_player_names (defined in Server)Serverprotected
m_max_playersServerprotected
m_nameServerprotected
m_official (defined in Server)Serverprotected
m_password_protected (defined in Server)Serverprotected
m_players (defined in Server)Serverprotected
m_private_portServerprotected
m_reconnect_when_quit_lobby (defined in Server)Serverprotected
m_server_id (defined in Server)Serverprotected
m_server_mode (defined in Server)Serverprotected
m_server_owner (defined in Server)Serverprotected
m_server_owner_lower_case_name (defined in Server)Serverprotected
m_server_owner_name (defined in Server)Serverprotected
m_supports_encrytion (defined in Server)Serverprotected
reconnectWhenQuitLobby() const (defined in Server)Serverinline
saveServer() const (defined in Server)Serverinlinevirtual
searchByName(const std::string &lower_case_word) (defined in Server)Server
Server(const XMLNode &server_info)Server
Server(unsigned server_id, const irr::core::stringw &name, int max_players, int current_players, unsigned difficulty, unsigned server_mode, const SocketAddress &address, bool password_protected, bool game_started, const std::string &current_track="") (defined in Server)Server
setAddress(const SocketAddress &addr) (defined in Server)Server
setIPV6Address(const SocketAddress &addr) (defined in Server)Server
setIPV6Connection(bool val) (defined in Server)Serverinline
setIsPasswordProtected(bool password_protected) (defined in Server)Serverinline
setPrivatePort(uint16_t port) (defined in Server)Serverinline
setReconnectWhenQuitLobby(bool val) (defined in Server)Serverinline
setServerId(unsigned id) (defined in Server)Serverinline
setSupportsEncryption(bool val) (defined in Server)Serverinline
supportsEncryption() const (defined in Server)Serverinline
useIPV6Connection() const (defined in Server)Serverinline
~Server() (defined in Server)Servervirtual