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SkidMarks::SkidMarkQuads Member List

This is the complete list of members for SkidMarks::SkidMarkQuads, including all inherited members.

add(const Vec3 &left, const Vec3 &right, const Vec3 &normal, float distance)SkidMarks::SkidMarkQuads
addLegacy(const Vec3 &left, const Vec3 &right, const Vec3 &normal, float distance) (defined in SkidMarks::SkidMarkQuads)SkidMarks::SkidMarkQuadsprivate
addSP(const Vec3 &left, const Vec3 &right, const Vec3 &normal, float distance) (defined in SkidMarks::SkidMarkQuads)SkidMarks::SkidMarkQuadsprivate
fade(float f)SkidMarks::SkidMarkQuads
getCenterStart() const (defined in SkidMarks::SkidMarkQuads)SkidMarks::SkidMarkQuadsinline
m_center_startSkidMarks::SkidMarkQuadsprivate
m_dy_dc (defined in SkidMarks::SkidMarkQuads)SkidMarks::SkidMarkQuadsprivate
m_fade_outSkidMarks::SkidMarkQuadsprivate
m_node (defined in SkidMarks::SkidMarkQuads)SkidMarks::SkidMarkQuadsprivate
m_start_color (defined in SkidMarks::SkidMarkQuads)SkidMarks::SkidMarkQuadsprivate
m_z_offsetSkidMarks::SkidMarkQuadsprivate
NoCopy() (defined in NoCopy)NoCopyinline
NoCopy(const NoCopy &) (defined in NoCopy)NoCopyinlineprivate
operator=(const NoCopy &) (defined in NoCopy)NoCopyinlineprivate
SkidMarkQuads(const Vec3 &left, const Vec3 &right, const Vec3 &normal, Material *material, std::shared_ptr< SP::SPShader > shader, float z_offset, video::SColor *custom_color=NULL) (defined in SkidMarks::SkidMarkQuads)SkidMarks::SkidMarkQuads
~SkidMarkQuads() (defined in SkidMarks::SkidMarkQuads)SkidMarks::SkidMarkQuads