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irr::scene::CBatchingMesh Member List

This is the complete list of members for irr::scene::CBatchingMesh, including all inherited members.

addMesh(IMesh *mesh, core::vector3df pos=core::vector3df(0, 0, 0), core::vector3df rot=core::vector3df(0, 0, 0), core::vector3df scale=core::vector3df(1, 1, 1))irr::scene::CBatchingMesh
addMesh(IMesh *mesh, const core::matrix4 &transform)irr::scene::CBatchingMesh
addMeshBuffer(IMeshBuffer *buffer, core::vector3df pos=core::vector3df(0, 0, 0), core::vector3df rot=core::vector3df(0, 0, 0), core::vector3df scale=core::vector3df(1, 1, 1))irr::scene::CBatchingMesh
addMeshBuffer(IMeshBuffer *buffer, const core::matrix4 &transform)irr::scene::CBatchingMesh
addSourceBuffer(IMeshBuffer *source) (defined in irr::scene::CBatchingMesh)irr::scene::CBatchingMeshprivate
Boxirr::scene::CBatchingMeshprivate
BufferReferences (defined in irr::scene::CBatchingMesh)irr::scene::CBatchingMeshprivate
CBatchingMesh() (defined in irr::scene::CBatchingMesh)irr::scene::CBatchingMesh
clear()irr::scene::CBatchingMesh
DestBuffers (defined in irr::scene::CBatchingMesh)irr::scene::CBatchingMeshprivate
finalize()irr::scene::CBatchingMesh
getBoundingBox() constirr::scene::CBatchingMeshvirtual
getMeshBuffer(u32 nr) constirr::scene::CBatchingMeshvirtual
getMeshBuffer(const video::SMaterial &material) constirr::scene::CBatchingMeshvirtual
getMeshBufferCount() constirr::scene::CBatchingMeshvirtual
getSourceBuffer(s32 id)irr::scene::CBatchingMesh
getSourceBufferCount() constirr::scene::CBatchingMesh
getSourceBufferMatrix(s32 id)irr::scene::CBatchingMesh
IsDirtyirr::scene::CBatchingMeshprivate
isDirty(s32 id=-1)irr::scene::CBatchingMesh
IsFinalirr::scene::CBatchingMeshprivate
MaterialReferences (defined in irr::scene::CBatchingMesh)irr::scene::CBatchingMeshprivate
moveMesh(const core::array< s32 > &bufferIDs, const core::matrix4 &newMatrix)irr::scene::CBatchingMesh
moveMeshBuffer(const s32 id, const core::matrix4 &newMatrix)irr::scene::CBatchingMesh
recalculateBoundingBox()irr::scene::CBatchingMesh
recalculateDestBufferBoundingBox(u32 i) (defined in irr::scene::CBatchingMesh)irr::scene::CBatchingMeshprivate
setBoundingBox(const core::aabbox3df &box)irr::scene::CBatchingMeshvirtual
setDirty(E_BUFFER_TYPE type) (defined in irr::scene::CBatchingMesh)irr::scene::CBatchingMeshvirtual
setHardwareMappingHint(E_HARDWARE_MAPPING mapping, E_BUFFER_TYPE type) (defined in irr::scene::CBatchingMesh)irr::scene::CBatchingMeshvirtual
setMaterialFlag(video::E_MATERIAL_FLAG flag, bool newvalue)irr::scene::CBatchingMeshvirtual
SourceBuffersirr::scene::CBatchingMeshprivate
update()irr::scene::CBatchingMesh
updateDestFromSourceBuffer(u32 id) (defined in irr::scene::CBatchingMesh)irr::scene::CBatchingMeshprivate
~CBatchingMesh() (defined in irr::scene::CBatchingMesh)irr::scene::CBatchingMeshvirtual