SuperTuxKart
emoji_keyboard.hpp
1 //
2 // SuperTuxKart - a fun racing game with go-kart
3 // Copyright (C) 2019 SuperTuxKart-Team
4 //
5 // This program is free software; you can redistribute it and/or
6 // modify it under the terms of the GNU General Public License
7 // as published by the Free Software Foundation; either version 3
8 // of the License: or (at your option) any later version.
9 //
10 // This program is distributed in the hope that it will be useful,
11 // but WITHOUT ANY WARRANTY; without even the implied warranty of
12 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 // GNU General Public License for more details.
14 //
15 // You should have received a copy of the GNU General Public License
16 // along with this program; if not, write to the Free Software
17 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
18 
19 #ifndef HEADER_EMOJI_KEYBOARD_HPP
20 #define HEADER_EMOJI_KEYBOARD_HPP
21 
22 #include "guiengine/screen_keyboard.hpp"
23 #include "utils/cpp2011.hpp"
24 
28 namespace GUIEngine
29 {
31  {
32  public:
33  LEAK_CHECK()
34  EmojiKeyboard(float percent_width, float percent_height, CGUIEditBox* edit_box)
35  : ScreenKeyboard(percent_width, percent_height, edit_box) {}
36  virtual KeyboardLayoutProportions getKeyboardLayoutProportions() const OVERRIDE;
37  virtual KeyboardLayout* getKeyboardLayout(ButtonsType bt) const OVERRIDE;
38  virtual ButtonsType getDefaultButtonsType() const OVERRIDE { return BUTTONS_EMOJI; }
39  };
40 }
41 
42 #endif
ScreenKeyboard(float percent_width, float percent_height, CGUIEditBox *edit_box)
The screen keyboard constructor.
Definition: screen_keyboard.cpp:109
Contains all GUI engine related classes and functions.
Definition: abstract_state_manager.hpp:31
Definition: emoji_keyboard.hpp:30
Definition: CGUIEditBox.hpp:27
Class representing a screen keyboard.
Definition: screen_keyboard.hpp:47