19#ifndef HEADER_INIT_ANDROID_DIALOG_HPP
20#define HEADER_INIT_ANDROID_DIALOG_HPP
22#include "guiengine/modaldialog.hpp"
44 GUIEngine::EventPropagation
processEvent(
const std::string& eventSource);
Abstract base class representing a modal dialog.
Definition: modaldialog.hpp:56
Dialog that allows the player to adjust multitouch steering settings.
Definition: init_android_dialog.hpp:29
GUIEngine::EventPropagation processEvent(const std::string &eventSource)
Returns whether to block event propagation (usually, you will want to block events you processed)
Definition: init_android_dialog.cpp:105
virtual void beforeAddingWidgets()
Optional callback invoked very early, before widgets have been added (contrast with init(),...
Definition: init_android_dialog.cpp:60
virtual bool onEscapePressed()
Override to change what happens on escape pressed.
Definition: init_android_dialog.cpp:192