20#ifndef HEADER_KART_STATS_HPP
21#define HEADER_KART_STATS_HPP
25#include "guiengine/widget.hpp"
26#include "utils/leak_check.hpp"
27#include "utils/ptr_vector.hpp"
29#include "guiengine/widgets/label_widget.hpp"
30#include "guiengine/widgets/progress_bar_widget.hpp"
31#include "guiengine/widgets/skill_level_widget.hpp"
51 SKILL_NITRO_EFFICIENCY,
71 std::vector<SkillLevelWidget*> m_skills;
73 void setSkillValues(Stats skill_type,
float value,
const std::string icon_name,
74 const std::string skillbar_propID,
const irr::core::stringw icon_tooltip);
82 std::
string kart_group,
bool multiplayer,
91 virtual void move(
const int x,
const int y,
const int w,
const int h);
103 void setSize(
const int x,
const int y,
const int w,
const int h);
110 void setValue(Stats type,
float value);
This class stores the properties of a kart.
Definition: kart_properties.hpp:60
Contains all GUI engine related classes and functions.
Definition: abstract_state_manager.hpp:33
HandicapLevel
Handicap per player.
Definition: remote_kart_info.hpp:42