20 #ifndef HEADER_SKILL_LEVEL_HPP
21 #define HEADER_SKILL_LEVEL_HPP
23 #include <irrString.h>
25 #include "guiengine/widget.hpp"
26 #include "utils/leak_check.hpp"
27 #include "utils/ptr_vector.hpp"
29 #include "guiengine/widgets/icon_button_widget.hpp"
30 #include "guiengine/widgets/progress_bar_widget.hpp"
51 int m_iconbutton_x, m_iconbutton_y, m_iconbutton_h, m_iconbutton_w;
65 bool multiplayer,
bool display_text,
66 const
float value = 0);
76 virtual void move(
const int x,
const int y,
const int w,
const int h);
82 void setSize(
const int x,
const int y,
const int w,
const int h);
91 void setLabel(
const irr::core::stringw& label);
94 void setIcon(
const irr::core::stringc& filepath);
Contains all GUI engine related classes and functions.
Definition: abstract_state_manager.hpp:33