SuperTuxKart
skybox.hpp
1 // SuperTuxKart - a fun racing game with go-kart
2 // Copyright (C) 2015 SuperTuxKart-Team
3 //
4 // This program is free software; you can redistribute it and/or
5 // modify it under the terms of the GNU General Public License
6 // as published by the Free Software Foundation; either version 3
7 // of the License, or (at your option) any later version.
8 //
9 // This program is distributed in the hope that it will be useful,
10 // but WITHOUT ANY WARRANTY; without even the implied warranty of
11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 // GNU General Public License for more details.
13 //
14 // You should have received a copy of the GNU General Public License
15 // along with this program; if not, write to the Free Software
16 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
17 
18 
19 #ifndef HEADER_SKYBOX_HPP
20 #define HEADER_SKYBOX_HPP
21 
22 #include "graphics/gl_headers.hpp"
23 #include <vector>
24 
25 namespace irr
26 {
27  namespace scene
28  {
29  class ISceneNode; class ICameraSceneNode;
30  }
31  namespace video
32  {
33  class IImage; class ITexture;
34  }
35 }
36 
37 class Skybox
38 {
39 private:
41  std::vector<irr::video::IImage *> m_skybox_textures;
42 
44  GLuint m_cube_map;
45 
48 
49 
51  void generateSpecularCubemap ();
52 
53 public:
54  Skybox(const std::vector<irr::video::IImage *> &skybox_textures);
55  ~Skybox();
56 
57  void render(const irr::scene::ICameraSceneNode *camera) const;
58 
59  inline GLuint getSpecularProbe() const {return m_specular_probe; }
60 
61  inline GLuint getCubeMap() const { return m_cube_map; }
62 };
63 
64 #endif //HEADER_SKYBOX_HPP
Definition: skybox.hpp:38
GLuint m_specular_probe
The specular probe texture id.
Definition: skybox.hpp:47
GLuint m_cube_map
The skybox texture id.
Definition: skybox.hpp:44
void generateCubeMapFromTextures()
Generate an opengl cubemap texture from 6 2d textures.
Definition: skybox.cpp:154
std::vector< irr::video::IImage * > m_skybox_textures
The 6 skybox images.
Definition: skybox.hpp:41
Skybox(const std::vector< irr::video::IImage * > &skybox_textures)
Generate a skybox from 6 2d textures.
Definition: skybox.cpp:395