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bool | lights |
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int | shadows |
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bool | bloom |
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bool | lightshaft |
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bool | glow |
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bool | mlaa |
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bool | ssao |
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bool | light_scatter |
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bool | animatedCharacters |
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int | particles |
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int | image_quality |
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bool | degraded_ibl |
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int | geometry_detail |
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bool | pc_soft_shadows |
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bool | ssr |
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The documentation for this struct was generated from the following file: