SuperTuxKart
wiimote.hpp
1 //
2 // SuperTuxKart - a fun racing game with go-kart
3 // Copyright (C) 2013-2015 SuperTuxKart-Team
4 //
5 // This program is free software; you can redistribute it and/or
6 // modify it under the terms of the GNU General Public License
7 // as published by the Free Software Foundation; either version 3
8 // of the License, or (at your option) any later version.
9 //
10 // This program is distributed in the hope that it will be useful,
11 // but WITHOUT ANY WARRANTY; without even the implied warranty of
12 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 // GNU General Public License for more details.
14 //
15 // You should have received a copy of the GNU General Public License
16 // along with this program; if not, write to the Free Software
17 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
18 
19 #ifndef WIIMOTE_HPP
20 #define WIIMOTE_HPP
21 
22 #ifdef ENABLE_WIIUSE
23 
24 #include "utils/synchronised.hpp"
25 
26 #include "IEventReceiver.h"
27 
28 struct wiimote_t;
29 class GamepadConfig;
30 class GamePadDevice;
31 
33 class Wiimote
34 {
35 private:
38  static const int WIIMOTE_START_IRR_ID = 32;
39 
41  wiimote_t* m_wiimote_handle;
42 
44  int m_wiimote_id;
45 
47  GamePadDevice* m_gamepad_device;
48 
50  Synchronised<irr::SEvent> m_irr_event;
51 
53  bool m_connected;
54 
55  void resetIrrEvent();
56  void printDebugInfo() const;
57 
58 public:
60  Wiimote(wiimote_t* wiimote_handle, int wiimote_id,
61  GamepadConfig* gamepad_config);
62  ~Wiimote();
63 
65  void cleanup();
66  void update();
67  irr::SEvent getIrrEvent();
68 
69  // -----------------------------------------------------------------------------
71  wiimote_t* getWiimoteHandle() const { return m_wiimote_handle; }
72  // -----------------------------------------------------------------------------
74  bool isConnected() const { return m_connected; }
75  // -----------------------------------------------------------------------------
77  void setConnected(bool connected) { m_connected=connected; }
78  // -----------------------------------------------------------------------------
81  int getIrrId() { return m_wiimote_id + WIIMOTE_START_IRR_ID; }
82 
83 }; // class Wiimote
84 
85 #endif
86 
87 #endif // WIIMOTE_HPP
specialisation of Inputdevice for gamepad type devices
Definition: gamepad_device.hpp:33
specialisation of DeviceConfig for gamepad type devices
Definition: gamepad_config.hpp:43
A variable that is automatically synchronised using pthreads mutex.
Definition: synchronised.hpp:28
void update(float dt)
Updates all widgets that need to be updated.
Definition: engine.cpp:872