SuperTuxKart
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graphics
wind.hpp
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// SuperTuxKart - a fun racing game with go-kart
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// Copyright (C) 2014-2015 SuperTuxKart-Team
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License
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// as published by the Free Software Foundation; either version 3
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// of the License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#ifndef HEADER_WIND_HPP
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#define HEADER_WIND_HPP
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#include <vector3d.h>
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using namespace
irr;
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using
core::vector3df;
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class
Wind
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{
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public
:
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Wind
();
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vector3df getWind()
const
;
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void
update();
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private
:
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vector3df m_wind;
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float
m_seed;
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};
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#endif
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Wind
Definition:
wind.hpp:26
Generated on Fri May 19 2023 21:44:32 for SuperTuxKart by
1.9.6