SuperTuxKart
check_line.hpp
1 //
2 // SuperTuxKart - a fun racing game with go-kart
3 // Copyright (C) 2009-2015 Joerg Henrichs
4 //
5 // This program is free software; you can redistribute it and/or
6 // modify it under the terms of the GNU General Public License
7 // as published by the Free Software Foundation; either version 3
8 // of the License, or (at your option) any later version.
9 //
10 // This program is distributed in the hope that it will be useful,
11 // but WITHOUT ANY WARRANTY; without even the implied warranty of
12 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 // GNU General Public License for more details.
14 //
15 // You should have received a copy of the GNU General Public License
16 // along with this program; if not, write to the Free Software
17 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
18 
19 #ifndef HEADER_CHECK_LINE_HPP
20 #define HEADER_CHECK_LINE_HPP
21 
22 #include <ISceneNode.h>
23 #include <memory>
24 
25 using namespace irr;
26 
27 #include "tracks/check_structure.hpp"
28 #include "utils/cpp2011.hpp"
29 
30 class XMLNode;
31 class CheckManager;
32 
33 namespace SP
34 {
35  class SPDynamicDrawCall;
36 }
37 
49 class CheckLine : public CheckStructure
50 {
51 private:
56 
60  Vec3 m_left_point, m_right_point;
61 
65  std::vector<bool> m_previous_sign;
66 
68  std::shared_ptr<SP::SPDynamicDrawCall> m_debug_dy_dc;
69 
71  irr::core::triangle3df m_check_plane[4];
72 public:
73  CheckLine(const XMLNode &node, unsigned int index);
74  virtual ~CheckLine();
75  virtual bool isTriggered(const Vec3 &old_pos, const Vec3 &new_pos,
76  int indx) OVERRIDE;
77  virtual void reset(const Track &track) OVERRIDE;
78  virtual void resetAfterKartMove(unsigned int kart_index) OVERRIDE;
79  virtual void resetAfterRewind(unsigned int kart_index) OVERRIDE
80  { resetAfterKartMove(kart_index); }
81  virtual void changeDebugColor(bool is_active) OVERRIDE;
82  virtual bool triggeringCheckline() const OVERRIDE { return true; }
83  // ------------------------------------------------------------------------
87  void setIgnoreHeight(bool b) { m_ignore_height = b; }
88  // ------------------------------------------------------------------------
89  virtual void saveCompleteState(BareNetworkString* bns) OVERRIDE;
90  // ------------------------------------------------------------------------
91  virtual void restoreCompleteState(const BareNetworkString& b) OVERRIDE;
92  // ------------------------------------------------------------------------
93  const Vec3 &getLeftPoint() const { return m_left_point; }
94  // ------------------------------------------------------------------------
95  const Vec3 &getRightPoint() const { return m_right_point; }
96  // ------------------------------------------------------------------------
97  virtual CheckStructure* clone() OVERRIDE
98  {
99  CheckLine* cl = new CheckLine(*this);
100  // Drop unneeded stuff
101  cl->m_debug_dy_dc = nullptr;
102  return cl;
103  }
104 }; // CheckLine
105 
106 #endif
107 
A wrapper around bullets btVector3 to include conventient conversion functions (e.g.
Definition: vec3.hpp:34
std::shared_ptr< SP::SPDynamicDrawCall > m_debug_dy_dc
Used to display debug information about checklines.
Definition: check_line.hpp:68
virtual CheckStructure * clone() OVERRIDE
Clone to child process for server usage (atm no sound or scripting).
Definition: check_line.hpp:97
Definition: b3d_mesh_loader.hpp:18
std::vector< bool > m_previous_sign
Stores the sign (i.e.
Definition: check_line.hpp:65
Definition: three_d_animation.hpp:32
bool m_ignore_height
True if this line should ignore the height test.
Definition: check_line.hpp:55
void setIgnoreHeight(bool b)
Sets if this check line should not do a height test for testing if a line is crossed.
Definition: check_line.hpp:87
Implements a simple checkline.
Definition: check_line.hpp:49
Controls all checks structures of a track.
Definition: check_manager.hpp:39
Describes a chain of 8-bit unsigned integers.
Definition: network_string.hpp:52
Definition: script_track.cpp:52
utility class used to parse XML files
Definition: xml_node.hpp:47
Vec3 m_left_point
The actual (or estimated) left and right end points in 3d.
Definition: check_line.hpp:60
Virtual base class for a check structure.
Definition: check_structure.hpp:51