SuperTuxKart
Public Member Functions | Private Attributes | List of all members
CheckManager Class Reference

Controls all checks structures of a track. More...

#include <check_manager.hpp>

Inheritance diagram for CheckManager:
Inheritance graph
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Public Member Functions

 ~CheckManager ()
 Private destructor (to make sure it is only called using the static destroy function). More...
 
void add (CheckStructure *strct)
 
void addFlyableToCannons (Flyable *flyable)
 Adds a flyable object to be tested against cannons. More...
 
void removeFlyableFromCannons (Flyable *flyable)
 Removes a flyable from all cannons. More...
 
void load (const XMLNode &node)
 Loads all check structure informaiton from the specified xml file.
 
void update (float dt)
 Updates all animations. More...
 
void reset (const Track &track)
 Resets all checks.
 
void resetAfterKartMove (AbstractKart *kart)
 Called after a kart is moved (e.g. More...
 
void resetAfterRewind ()
 
unsigned int getLapLineIndex () const
 Returns the index of the first check structures that triggers a new lap to be counted. More...
 
int getChecklineTriggering (const Vec3 &from, const Vec3 &to) const
 Returns the check line index that is triggered when going from 'from' to 'to'. More...
 
unsigned int getCheckStructureCount () const
 Returns the number of check structures defined.
 
CheckStructure * getCheckStructure (unsigned int n) const
 Returns the nth. More...
 

Private Attributes

std::vector< CheckStructure * > m_all_checks
 

Detailed Description

Controls all checks structures of a track.

Constructor & Destructor Documentation

◆ ~CheckManager()

CheckManager::~CheckManager ( )

Private destructor (to make sure it is only called using the static destroy function).

Frees all check structures.

Member Function Documentation

◆ addFlyableToCannons()

void CheckManager::addFlyableToCannons ( Flyable *  flyable)

Adds a flyable object to be tested against cannons.

This will allow bowling- and rubber-balls to fly in a cannon.

Parameters
flyablePointer to the flyable to be added.

◆ getChecklineTriggering()

int CheckManager::getChecklineTriggering ( const Vec3 &  from,
const Vec3 &  to 
) const

Returns the check line index that is triggered when going from 'from' to 'to'.

If no check line is triggered, -1 will be returned.

Parameters
fromCoordinates to start from.
toCoordinates to go to.

◆ getCheckStructure()

CheckStructure* CheckManager::getCheckStructure ( unsigned int  n) const
inline

Returns the nth.

check structure.

◆ getLapLineIndex()

unsigned int CheckManager::getLapLineIndex ( ) const

Returns the index of the first check structures that triggers a new lap to be counted.

It aborts if no lap structure is defined.

◆ removeFlyableFromCannons()

void CheckManager::removeFlyableFromCannons ( Flyable *  flyable)

Removes a flyable from all cannons.

Used when this flyable is removed (e.g. explodes).

Parameters
flyablePointer to the flyable to be removed.

◆ resetAfterKartMove()

void CheckManager::resetAfterKartMove ( AbstractKart *  kart)

Called after a kart is moved (e.g.

after a rescue) to reset any cached check information. Without this an incorrect crossing of a checkline could be triggered since a CheckLine stores the previous position).

Parameters
kart_indexIndex of the kart that was moved.

◆ update()

void CheckManager::update ( float  dt)

Updates all animations.

Called one per time step.

Parameters
dtTime since last call.

The documentation for this class was generated from the following files: