SuperTuxKart
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Bowling Member List

This is the complete list of members for Bowling, including all inherited members.

addForRewind(const std::string &uid) (defined in Flyable)Flyable
Bowling(AbstractKart *kart) (defined in Bowling)Bowling
checkSmoothing() (defined in Moveable)Moveableinline
SmoothNetworkBody::checkSmoothing(const btTransform &current_transform, const Vec3 &current_velocity)SmoothNetworkBody
computeError() OVERRIDEFlyablevirtual
createBody(float mass, btTransform &trans, btCollisionShape *shape, float restitution)Moveable
createPhysics(float y_offset, const Vec3 &velocity, btCollisionShape *shape, float restitution, const btVector3 &gravity=btVector3(0.0f, 0.0f, 0.0f), const bool rotates=false, const bool turn_around=false, const btTransform *customDirection=NULL)Flyableprotected
explode(AbstractKart *kart, PhysicalObject *obj=NULL, bool secondary_hits=true)Flyable
fixSFXSplitscreen(SFXBase *sfx) (defined in Flyable)Flyableprotected
Flyable(AbstractKart *kart, PowerupManager::PowerupType type, float mass=1.0f) (defined in Flyable)Flyable
flyDown() (defined in Moveable)Moveablevirtual
flyUp()Moveablevirtual
getBody() const (defined in Moveable)Moveableinline
getClosestKart(const AbstractKart **minKart, float *minDistSquared, Vec3 *minDelta, const AbstractKart *inFrontOf=NULL, const bool backwards=false) constFlyableprotected
getExtend() constFlyableinline
getHeading() constMoveableinline
getHitEffect() const OVERRIDEBowlingvirtual
getHitPoint() constTerrainInfoinline
getHoT() constTerrainInfoinline
getIdent() const (defined in Moveable)Moveableinlinevirtual
getLastMaterial() constTerrainInfoinline
getLinearKartItemIntersection(const Vec3 &origin, const AbstractKart *target_kart, float item_XY_velocity, float gravity, float forw_offset, float *fire_angle, float *up_velocity)Flyableprotected
getLocalStateRestoreFunction() (defined in Rewinder)Rewinderinlinevirtual
getMaterial() constTerrainInfoinline
getNode() constMoveableinline
getNormal() constTerrainInfoinline
getOrigin() const (defined in TerrainInfo)TerrainInfoinline
getOwner() constFlyableinline
getOwnerId() (defined in Flyable)Flyable
getPitch() constMoveableinline
getRoll() constMoveableinline
getRotation() const (defined in Moveable)Moveableinline
getShared() (defined in Rewinder)Rewinderinline
getSmoothedTrans() const (defined in Moveable)Moveableinline
getSmoothedXYZ() const (defined in Moveable)Moveableinline
getSurfaceInfo(const Vec3 &from, Vec3 *position, const Material **m)TerrainInfo
getTerrainPitch(float heading) constTerrainInfo
getTrans() const (defined in Moveable)Moveableinline
getType() constFlyableinline
getUniqueIdentity() const (defined in Rewinder)Rewinderinline
getVelocity() const (defined in Moveable)Moveableinlinevirtual
getVelocityLC() const (defined in Moveable)Moveableinline
getXYZ() const (defined in Moveable)Moveableinline
hasAnimation() constFlyableinline
hasHit()Flyableinline
hasServerState() const (defined in Flyable)Flyableinline
hit(AbstractKart *kart, PhysicalObject *obj=NULL) OVERRIDEBowlingvirtual
hitTrack()Flyableinlinevirtual
init(const XMLNode &node, scene::IMesh *bowling)Bowlingstatic
Flyable::init(const XMLNode &node, scene::IMesh *model, PowerupManager::PowerupType type)Flyablestatic
isEnabled() const (defined in SmoothNetworkBody)SmoothNetworkBodyinline
isOwnerImmunity(const AbstractKart *kart_hit) constFlyable
m_adjust_control_point (defined in SmoothNetworkBody)SmoothNetworkBodyprivate
m_adjust_length_threshold (defined in SmoothNetworkBody)SmoothNetworkBodyprivate
m_adjust_position (defined in SmoothNetworkBody)SmoothNetworkBodyprivate
m_adjust_time (defined in SmoothNetworkBody)SmoothNetworkBodyprivate
m_adjust_time_dt (defined in SmoothNetworkBody)SmoothNetworkBodyprivate
m_adjust_up_velocityFlyableprivate
m_adjust_vertical_offset (defined in SmoothNetworkBody)SmoothNetworkBodyprivate
m_animationFlyableprivate
m_average_heightFlyableprotected
m_body (defined in Moveable)Moveableprotected
m_compressed_gravity_vector (defined in Flyable)Flyableprivate
m_created_ticks (defined in Flyable)Flyableprotected
m_deleted_once (defined in Flyable)Flyableprotected
m_do_terrain_infoFlyableprivate
m_enabled (defined in SmoothNetworkBody)SmoothNetworkBodyprivate
m_extendFlyableprotected
m_force_updownFlyableprotected
m_has_hit_kartBowlingprivate
m_has_hit_something (defined in Flyable)Flyableprivate
m_has_server_state (defined in Flyable)Flyableprotected
m_headingMoveableprivate
m_hit_pointTerrainInfoprivate
m_last_deleted_ticks (defined in Flyable)Flyableprotected
m_last_materialTerrainInfoprivate
m_massFlyableprotected
m_materialTerrainInfoprivate
m_max_adjust_length (defined in SmoothNetworkBody)SmoothNetworkBodyprivate
m_max_adjust_time (defined in SmoothNetworkBody)SmoothNetworkBodyprivate
m_max_heightFlyableprotected
m_max_lifespanFlyableprotected
m_min_adjust_length (defined in SmoothNetworkBody)SmoothNetworkBodyprivate
m_min_adjust_speed (defined in SmoothNetworkBody)SmoothNetworkBodyprivate
m_min_heightFlyableprotected
m_motion_state (defined in Moveable)Moveableprotected
m_node (defined in Moveable)Moveableprotected
m_normalTerrainInfoprivate
m_origin_rayTerrainInfoprivate
m_ownerFlyableprotected
m_owner_has_temporary_immunityFlyableprotected
m_pitchMoveableprivate
m_position_offsetFlyableprivate
m_prev_position_data (defined in SmoothNetworkBody)SmoothNetworkBodyprivate
m_rollMoveableprivate
m_roll_sfxBowlingprivate
m_shapeFlyableprotected
m_smooth_rotation (defined in SmoothNetworkBody)SmoothNetworkBodyprivate
m_smoothed_transform (defined in SmoothNetworkBody)SmoothNetworkBodyprivate
m_smoothing (defined in SmoothNetworkBody)SmoothNetworkBodyprivate
m_speedFlyableprotected
m_st_extendFlyableprotectedstatic
m_st_force_to_target (defined in Bowling)Bowlingprivatestatic
m_st_force_updownFlyableprotectedstatic
m_st_max_distance (defined in Bowling)Bowlingprivatestatic
m_st_max_distance_squared (defined in Bowling)Bowlingprivatestatic
m_st_max_heightFlyableprotectedstatic
m_st_min_heightFlyableprotectedstatic
m_st_modelFlyableprotectedstatic
m_st_speedFlyableprotectedstatic
m_start_smoothing_postionSmoothNetworkBodyprivate
m_ticks_since_thrownFlyableprotected
m_transformMoveableprotected
m_typeFlyableprotected
m_unique_identityRewinderprivate
m_user_pointer (defined in Moveable)Moveableprotected
m_velocityLCMoveableprivate
Moveable() (defined in Moveable)Moveable
moveToInfinity(bool set_moveable_trans=true)Flyableprotected
NoCopy() (defined in NoCopy)NoCopyinline
NoCopy(const NoCopy &) (defined in NoCopy)NoCopyinlineprivate
onDeleteFlyable() (defined in Flyable)Flyablevirtual
onFireFlyable() OVERRIDEBowlingvirtual
operator=(const NoCopy &) (defined in NoCopy)NoCopyinlineprivate
prepareSmoothing() (defined in Moveable)Moveableinline
prepareSmoothing(const btTransform &current_transform, const Vec3 &current_velocity) (defined in SmoothNetworkBody)SmoothNetworkBody
removePhysics() (defined in Flyable)Flyableprotected
removeRollSfx() (defined in Bowling)Bowlingprivate
reset() OVERRIDEFlyableinlinevirtual
restoreState(BareNetworkString *buffer, int count) OVERRIDEFlyablevirtual
Rewinder(const std::string &ui="") (defined in Rewinder)Rewinderinline
rewinderAdd()Rewinder
rewindToEvent(BareNetworkString *buffer) OVERRIDEFlyableinlinevirtual
saveState(std::vector< std::string > *ru) OVERRIDEFlyablevirtual
saveTransform() OVERRIDEFlyablevirtual
setAdjustLengthThreshold(float val) (defined in SmoothNetworkBody)SmoothNetworkBodyinline
setAdjustUpVelocity(bool f)Flyableinline
setAdjustVerticalOffset(bool val) (defined in SmoothNetworkBody)SmoothNetworkBodyinline
setAnimation(AbstractKartAnimation *animation) (defined in Flyable)Flyablevirtual
setCreatedTicks(int ticks) (defined in Flyable)Flyableinline
setDoTerrainInfo(bool d)Flyableinline
setEnable(bool val) (defined in SmoothNetworkBody)SmoothNetworkBodyinline
setHasHit()Flyableinline
setMaxAdjustLength(float val) (defined in SmoothNetworkBody)SmoothNetworkBodyinline
setMaxAdjustTime(float val) (defined in SmoothNetworkBody)SmoothNetworkBodyinline
setMinAdjustLength(float val) (defined in SmoothNetworkBody)SmoothNetworkBodyinline
setMinAdjustSpeed(float val) (defined in SmoothNetworkBody)SmoothNetworkBodyinline
setNode(scene::ISceneNode *n)Moveable
setPositionOffset(const Vec3 &o)Flyableinline
setRotation(const btMatrix3x3 &m)Moveableinline
setRotation(const btQuaternion &q)Moveableinline
setSmoothedTransform(const btTransform &t) (defined in SmoothNetworkBody)SmoothNetworkBodyinline
setSmoothRotation(bool val) (defined in SmoothNetworkBody)SmoothNetworkBodyinline
setTrans(const btTransform &t)Moveable
setUniqueIdentity(const std::string &uid) (defined in Rewinder)Rewinderinlineprotected
setVelocity(const btVector3 &v) (defined in Moveable)Moveableinlinevirtual
setXYZ(const Vec3 &a)Moveableinlinevirtual
SmoothingState enum name (defined in SmoothNetworkBody)SmoothNetworkBodyprivate
SmoothNetworkBody(bool enable=false) (defined in SmoothNetworkBody)SmoothNetworkBody
SS_NONE enum value (defined in SmoothNetworkBody)SmoothNetworkBodyprivate
SS_TO_ADJUST enum value (defined in SmoothNetworkBody)SmoothNetworkBodyprivate
SS_TO_REAL enum value (defined in SmoothNetworkBody)SmoothNetworkBodyprivate
stopFlying() (defined in Moveable)Moveablevirtual
TerrainInfo()TerrainInfo
TerrainInfo(const Vec3 &pos)TerrainInfo
undoEvent(BareNetworkString *buffer) OVERRIDEFlyableinlinevirtual
undoState(BareNetworkString *buffer) OVERRIDEFlyableinlinevirtual
Moveable::update(int ticks)Moveablevirtual
TerrainInfo::update(const btMatrix3x3 &rotation, const Vec3 &from)TerrainInfovirtual
TerrainInfo::update(const Vec3 &from)TerrainInfovirtual
TerrainInfo::update(const Vec3 &from, const Vec3 &towards)TerrainInfovirtual
TerrainInfo::update(const btMatrix3x3 &rotation)TerrainInfoinlinevirtual
updateAndDelete(int ticks) OVERRIDEBowlingvirtual
updateGraphics(float dt) OVERRIDEFlyablevirtual
Moveable::updateGraphics(const Vec3 &off_xyz=Vec3(0.0f, 0.0f, 0.0f), const btQuaternion &off_rotation=btQuaternion(0.0f, 0.0f, 0.0f, 1.0f))Moveableprotectedvirtual
updatePosition()Moveable
updateSmoothedGraphics(float dt) (defined in Moveable)Moveableprotected
updateSmoothedGraphics(const btTransform &current_transform, const Vec3 &current_velocity, float dt) (defined in SmoothNetworkBody)SmoothNetworkBody
~Bowling()Bowlingvirtual
~Flyable() (defined in Flyable)Flyablevirtual
~Moveable() (defined in Moveable)Moveablevirtual
~Rewinder() (defined in Rewinder)Rewinderinlinevirtual
~SmoothNetworkBody() (defined in SmoothNetworkBody)SmoothNetworkBodyinlinevirtual
~TerrainInfo() (defined in TerrainInfo)TerrainInfoinlinevirtual