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SuperTuxKart
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Public Member Functions | |
| CTFFlag (FlagColor fc, const btTransform &base_trans) | |
| virtual void | saveTransform () |
| Called before a rewind. More... | |
| virtual void | computeError () |
| Called when a rewind is finished, and is used to compute the error caused by the rewind (which is then visually smoothed over time). | |
| virtual BareNetworkString * | saveState (std::vector< std::string > *ru) |
| Provides a copy of the state of the object in one memory buffer. More... | |
| virtual void | undoEvent (BareNetworkString *buffer) |
| Called when an event needs to be undone. More... | |
| virtual void | rewindToEvent (BareNetworkString *buffer) |
| Called when an event needs to be replayed. More... | |
| virtual void | restoreState (BareNetworkString *buffer, int count) |
| Called when a state needs to be replayed. More... | |
| virtual void | undoState (BareNetworkString *buffer) |
| Undo the effects of the given state, but do not rewind to that state (which is done by rewindTo). More... | |
| int | getHolder () const |
| int | getStatus () const |
| const Vec3 & | getOrigin () const |
| const Vec3 & | getBaseOrigin () const |
| const btTransform & | getBaseTrans () const |
| void | resetToBase (unsigned deactivated_ticks=0) |
| void | setCapturedByKart (int kart_id) |
| void | dropFlagAt (const btTransform &t) |
| bool | isInBase () const |
| bool | isActivated () const |
| bool | canBeCaptured () const |
| void | update (int ticks) |
| void | updateFlagTrans (const btTransform &off_base_trans=btTransform()) |
| void | updateFlagGraphics (irr::scene::IAnimatedMeshSceneNode *flag_node) |
| void | initFlagRenderInfo (irr::scene::IAnimatedMeshSceneNode *flag_node) |
Public Member Functions inherited from Rewinder | |
| Rewinder (const std::string &ui="") | |
| virtual void | reset () |
| Nothing to do here. | |
| virtual std::function< void()> | getLocalStateRestoreFunction () |
| const std::string & | getUniqueIdentity () const |
| bool | rewinderAdd () |
| Add this object to the list of all rewindable objects in the rewind manager. | |
| template<typename T > | |
| std::shared_ptr< T > | getShared () |
Static Public Attributes | |
| static const int | IN_BASE = -1 |
| static const int | OFF_BASE = -2 |
Additional Inherited Members | |
Protected Member Functions inherited from Rewinder | |
| void | setUniqueIdentity (const std::string &uid) |
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virtual |
Called when a state needs to be replayed.
This is called during rewind, i.e. when going forward in time again, and only for confirmed states.
Implements Rewinder.
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inlinevirtual |
Called when an event needs to be replayed.
This is called during rewind, i.e. when going forward in time again.
Implements Rewinder.
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virtual |
Provides a copy of the state of the object in one memory buffer.
The memory is managed by the RewindManager.
| [out] | ru | The unique identity of rewinder writing to. |
Implements Rewinder.
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inlinevirtual |
Called before a rewind.
Is used to save the previous position of an object before a rewind, so that the error due to a rewind can be computed.
Implements Rewinder.
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inlinevirtual |
Called when an event needs to be undone.
This is called while going backwards for rewinding - all stored events will get an 'undo' call.
Implements Rewinder.
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inlinevirtual |
Undo the effects of the given state, but do not rewind to that state (which is done by rewindTo).
This is called while going backwards for rewinding - all stored events will get an 'undo' call.
Implements Rewinder.