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| DigitFace () |
| Constructor of DigitFace.
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virtual void | init () OVERRIDE |
| Initialize the font structure, but don't load glyph here.
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virtual void | reset () OVERRIDE |
| Clear all the loaded characters, sub-class can do pre-loading of characters after this.
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virtual bool | disableTextShaping () const OVERRIDE |
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| FontWithFace (const std::string &name) |
| Constructor.
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virtual | ~FontWithFace () |
| Destructor.
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virtual void | init () |
| Initialize the font structure, but don't load glyph here.
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virtual void | reset () |
| Clear all the loaded characters, sub-class can do pre-loading of characters after this.
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virtual core::dimension2d< u32 > | getDimension (const core::stringw &text, FontSettings *font_settings=NULL) |
| Get the dimension of text with support to different FontSettings, it will also do checking for missing characters in font and lazy load them.
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int | getCharacterFromPos (const wchar_t *text, int pixel_x, FontSettings *font_settings=NULL) const |
| Calculate the index of the character in the text on a specific position.
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void | render (const std::vector< gui::GlyphLayout > &gl, const core::rect< s32 > &position, const video::SColor &color, bool hcenter, bool vcenter, const core::rect< s32 > *clip, FontSettings *font_settings, FontCharCollector *char_collector=NULL) |
| Render text and clip it to the specified rectangle if wanted, it will also do checking for missing characters in font and lazy load them.
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virtual void | drawText (const core::stringw &text, const core::rect< s32 > &position, const video::SColor &color, bool hcenter, bool vcenter, const core::rect< s32 > *clip, FontSettings *font_settings, FontCharCollector *char_collector=NULL) |
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void | drawTextQuick (const core::stringw &text, const core::rect< s32 > &position, const video::SColor &color, bool hcenter, bool vcenter, const core::rect< s32 > *clip, FontSettings *font_settings, FontCharCollector *char_collector=NULL) |
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void | dumpGlyphPage (const std::string &name) |
| Write the current glyph page in png inside current running directory.
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void | dumpGlyphPage () |
| Write the current glyph page in png inside current running directory.
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gui::IGUISpriteBank * | getSpriteBank () const |
| Return the sprite bank.
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const FontArea & | getAreaFromCharacter (const wchar_t c, bool *fallback_font) const |
| Return the FontArea about a character.
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unsigned int | getDPI () const |
| Return the dpi of this face.
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FaceTTF * | getFaceTTF () const |
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void | insertGlyph (unsigned font_number, unsigned glyph_index) |
| Render a glyph for a character into bitmap and save it into the glyph page.
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int | getFontMaxHeight () const |
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int | getGlyphMaxHeight () const |
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virtual bool | disableTextShaping () const |
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float | getInverseShaping () const |
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virtual bool | useColorGlyphPage () const |
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void | setDPI () |
| Set the face dpi which is resolution-dependent.
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void | insertCharacters (const wchar_t *in_ptr, bool first_load=false) |
| Check characters to see if they are loaded in font, if not load them.
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void | updateCharactersList () |
| Update the supported characters for this font if required.
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void | setFallbackFont (FontWithFace *face) |
| Set the fallback font for this font, so if some character is missing in this font, it will use that fallback font to try rendering it.
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void | setFallbackFontScale (float scale) |
| Set the scaling of fallback font.
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int | m_font_max_height |
| Used in vertical dimension calculation.
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int | m_glyph_max_height |
| Used in top side bearing calculation.
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A font which uses a more cartonish style TTF to render big numbers in STK.