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SuperTuxKart
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This is the complete list of members for Flyable, including all inherited members.
| addForRewind(const std::string &uid) (defined in Flyable) | Flyable | |
| checkSmoothing() (defined in Moveable) | Moveable | inline |
| SmoothNetworkBody::checkSmoothing(const btTransform ¤t_transform, const Vec3 ¤t_velocity) | SmoothNetworkBody | |
| computeError() OVERRIDE | Flyable | virtual |
| createBody(float mass, btTransform &trans, btCollisionShape *shape, float restitution) | Moveable | |
| createPhysics(float y_offset, const Vec3 &velocity, btCollisionShape *shape, float restitution, const btVector3 &gravity=btVector3(0.0f, 0.0f, 0.0f), const bool rotates=false, const bool turn_around=false, const btTransform *customDirection=NULL) | Flyable | protected |
| explode(AbstractKart *kart, PhysicalObject *obj=NULL, bool secondary_hits=true) | Flyable | |
| fixSFXSplitscreen(SFXBase *sfx) (defined in Flyable) | Flyable | protected |
| Flyable(AbstractKart *kart, PowerupManager::PowerupType type, float mass=1.0f) (defined in Flyable) | Flyable | |
| flyDown() (defined in Moveable) | Moveable | virtual |
| flyUp() | Moveable | virtual |
| getBody() const (defined in Moveable) | Moveable | inline |
| getClosestKart(const AbstractKart **minKart, float *minDistSquared, Vec3 *minDelta, const AbstractKart *inFrontOf=NULL, const bool backwards=false) const | Flyable | protected |
| getExtend() const | Flyable | inline |
| getHeading() const | Moveable | inline |
| getHitEffect() const | Flyable | virtual |
| getHitPoint() const | TerrainInfo | inline |
| getHoT() const | TerrainInfo | inline |
| getIdent() const (defined in Moveable) | Moveable | inlinevirtual |
| getLastMaterial() const | TerrainInfo | inline |
| getLinearKartItemIntersection(const Vec3 &origin, const AbstractKart *target_kart, float item_XY_velocity, float gravity, float forw_offset, float *fire_angle, float *up_velocity) | Flyable | protected |
| getLocalStateRestoreFunction() (defined in Rewinder) | Rewinder | inlinevirtual |
| getMaterial() const | TerrainInfo | inline |
| getNode() const | Moveable | inline |
| getNormal() const | TerrainInfo | inline |
| getOrigin() const (defined in TerrainInfo) | TerrainInfo | inline |
| getOwner() const | Flyable | inline |
| getOwnerId() (defined in Flyable) | Flyable | |
| getPitch() const | Moveable | inline |
| getRoll() const | Moveable | inline |
| getRotation() const (defined in Moveable) | Moveable | inline |
| getShared() (defined in Rewinder) | Rewinder | inline |
| getSmoothedTrans() const (defined in Moveable) | Moveable | inline |
| getSmoothedXYZ() const (defined in Moveable) | Moveable | inline |
| getSurfaceInfo(const Vec3 &from, Vec3 *position, const Material **m) | TerrainInfo | |
| getTerrainPitch(float heading) const | TerrainInfo | |
| getTrans() const (defined in Moveable) | Moveable | inline |
| getType() const | Flyable | inline |
| getUniqueIdentity() const (defined in Rewinder) | Rewinder | inline |
| getVelocity() const (defined in Moveable) | Moveable | inlinevirtual |
| getVelocityLC() const (defined in Moveable) | Moveable | inline |
| getXYZ() const (defined in Moveable) | Moveable | inline |
| hasAnimation() const | Flyable | inline |
| hasHit() | Flyable | inline |
| hasServerState() const (defined in Flyable) | Flyable | inline |
| hit(AbstractKart *kart, PhysicalObject *obj=NULL) | Flyable | virtual |
| hitTrack() | Flyable | inlinevirtual |
| init(const XMLNode &node, scene::IMesh *model, PowerupManager::PowerupType type) | Flyable | static |
| isEnabled() const (defined in SmoothNetworkBody) | SmoothNetworkBody | inline |
| isOwnerImmunity(const AbstractKart *kart_hit) const | Flyable | |
| m_adjust_control_point (defined in SmoothNetworkBody) | SmoothNetworkBody | private |
| m_adjust_length_threshold (defined in SmoothNetworkBody) | SmoothNetworkBody | private |
| m_adjust_position (defined in SmoothNetworkBody) | SmoothNetworkBody | private |
| m_adjust_time (defined in SmoothNetworkBody) | SmoothNetworkBody | private |
| m_adjust_time_dt (defined in SmoothNetworkBody) | SmoothNetworkBody | private |
| m_adjust_up_velocity | Flyable | private |
| m_adjust_vertical_offset (defined in SmoothNetworkBody) | SmoothNetworkBody | private |
| m_animation | Flyable | private |
| m_average_height | Flyable | protected |
| m_body (defined in Moveable) | Moveable | protected |
| m_compressed_gravity_vector (defined in Flyable) | Flyable | private |
| m_created_ticks (defined in Flyable) | Flyable | protected |
| m_deleted_once (defined in Flyable) | Flyable | protected |
| m_do_terrain_info | Flyable | private |
| m_enabled (defined in SmoothNetworkBody) | SmoothNetworkBody | private |
| m_extend | Flyable | protected |
| m_force_updown | Flyable | protected |
| m_has_hit_something (defined in Flyable) | Flyable | private |
| m_has_server_state (defined in Flyable) | Flyable | protected |
| m_heading | Moveable | private |
| m_hit_point | TerrainInfo | private |
| m_last_deleted_ticks (defined in Flyable) | Flyable | protected |
| m_last_material | TerrainInfo | private |
| m_mass | Flyable | protected |
| m_material | TerrainInfo | private |
| m_max_adjust_length (defined in SmoothNetworkBody) | SmoothNetworkBody | private |
| m_max_adjust_time (defined in SmoothNetworkBody) | SmoothNetworkBody | private |
| m_max_height | Flyable | protected |
| m_max_lifespan | Flyable | protected |
| m_min_adjust_length (defined in SmoothNetworkBody) | SmoothNetworkBody | private |
| m_min_adjust_speed (defined in SmoothNetworkBody) | SmoothNetworkBody | private |
| m_min_height | Flyable | protected |
| m_motion_state (defined in Moveable) | Moveable | protected |
| m_node (defined in Moveable) | Moveable | protected |
| m_normal | TerrainInfo | private |
| m_origin_ray | TerrainInfo | private |
| m_owner | Flyable | protected |
| m_owner_has_temporary_immunity | Flyable | protected |
| m_pitch | Moveable | private |
| m_position_offset | Flyable | private |
| m_prev_position_data (defined in SmoothNetworkBody) | SmoothNetworkBody | private |
| m_roll | Moveable | private |
| m_shape | Flyable | protected |
| m_smooth_rotation (defined in SmoothNetworkBody) | SmoothNetworkBody | private |
| m_smoothed_transform (defined in SmoothNetworkBody) | SmoothNetworkBody | private |
| m_smoothing (defined in SmoothNetworkBody) | SmoothNetworkBody | private |
| m_speed | Flyable | protected |
| m_st_extend | Flyable | protectedstatic |
| m_st_force_updown | Flyable | protectedstatic |
| m_st_max_height | Flyable | protectedstatic |
| m_st_min_height | Flyable | protectedstatic |
| m_st_model | Flyable | protectedstatic |
| m_st_speed | Flyable | protectedstatic |
| m_start_smoothing_postion | SmoothNetworkBody | private |
| m_ticks_since_thrown | Flyable | protected |
| m_transform | Moveable | protected |
| m_type | Flyable | protected |
| m_unique_identity | Rewinder | private |
| m_user_pointer (defined in Moveable) | Moveable | protected |
| m_velocityLC | Moveable | private |
| Moveable() (defined in Moveable) | Moveable | |
| moveToInfinity(bool set_moveable_trans=true) | Flyable | protected |
| NoCopy() (defined in NoCopy) | NoCopy | inline |
| NoCopy(const NoCopy &) (defined in NoCopy) | NoCopy | inlineprivate |
| onDeleteFlyable() (defined in Flyable) | Flyable | virtual |
| onFireFlyable() | Flyable | virtual |
| operator=(const NoCopy &) (defined in NoCopy) | NoCopy | inlineprivate |
| prepareSmoothing() (defined in Moveable) | Moveable | inline |
| prepareSmoothing(const btTransform ¤t_transform, const Vec3 ¤t_velocity) (defined in SmoothNetworkBody) | SmoothNetworkBody | |
| removePhysics() (defined in Flyable) | Flyable | protected |
| reset() OVERRIDE | Flyable | inlinevirtual |
| restoreState(BareNetworkString *buffer, int count) OVERRIDE | Flyable | virtual |
| Rewinder(const std::string &ui="") (defined in Rewinder) | Rewinder | inline |
| rewinderAdd() | Rewinder | |
| rewindToEvent(BareNetworkString *buffer) OVERRIDE | Flyable | inlinevirtual |
| saveState(std::vector< std::string > *ru) OVERRIDE | Flyable | virtual |
| saveTransform() OVERRIDE | Flyable | virtual |
| setAdjustLengthThreshold(float val) (defined in SmoothNetworkBody) | SmoothNetworkBody | inline |
| setAdjustUpVelocity(bool f) | Flyable | inline |
| setAdjustVerticalOffset(bool val) (defined in SmoothNetworkBody) | SmoothNetworkBody | inline |
| setAnimation(AbstractKartAnimation *animation) (defined in Flyable) | Flyable | virtual |
| setCreatedTicks(int ticks) (defined in Flyable) | Flyable | inline |
| setDoTerrainInfo(bool d) | Flyable | inline |
| setEnable(bool val) (defined in SmoothNetworkBody) | SmoothNetworkBody | inline |
| setHasHit() | Flyable | inline |
| setMaxAdjustLength(float val) (defined in SmoothNetworkBody) | SmoothNetworkBody | inline |
| setMaxAdjustTime(float val) (defined in SmoothNetworkBody) | SmoothNetworkBody | inline |
| setMinAdjustLength(float val) (defined in SmoothNetworkBody) | SmoothNetworkBody | inline |
| setMinAdjustSpeed(float val) (defined in SmoothNetworkBody) | SmoothNetworkBody | inline |
| setNode(scene::ISceneNode *n) | Moveable | |
| setPositionOffset(const Vec3 &o) | Flyable | inline |
| setRotation(const btMatrix3x3 &m) | Moveable | inline |
| setRotation(const btQuaternion &q) | Moveable | inline |
| setSmoothedTransform(const btTransform &t) (defined in SmoothNetworkBody) | SmoothNetworkBody | inline |
| setSmoothRotation(bool val) (defined in SmoothNetworkBody) | SmoothNetworkBody | inline |
| setTrans(const btTransform &t) | Moveable | |
| setUniqueIdentity(const std::string &uid) (defined in Rewinder) | Rewinder | inlineprotected |
| setVelocity(const btVector3 &v) (defined in Moveable) | Moveable | inlinevirtual |
| setXYZ(const Vec3 &a) | Moveable | inlinevirtual |
| SmoothingState enum name (defined in SmoothNetworkBody) | SmoothNetworkBody | private |
| SmoothNetworkBody(bool enable=false) (defined in SmoothNetworkBody) | SmoothNetworkBody | |
| SS_NONE enum value (defined in SmoothNetworkBody) | SmoothNetworkBody | private |
| SS_TO_ADJUST enum value (defined in SmoothNetworkBody) | SmoothNetworkBody | private |
| SS_TO_REAL enum value (defined in SmoothNetworkBody) | SmoothNetworkBody | private |
| stopFlying() (defined in Moveable) | Moveable | virtual |
| TerrainInfo() | TerrainInfo | |
| TerrainInfo(const Vec3 &pos) | TerrainInfo | |
| undoEvent(BareNetworkString *buffer) OVERRIDE | Flyable | inlinevirtual |
| undoState(BareNetworkString *buffer) OVERRIDE | Flyable | inlinevirtual |
| Moveable::update(int ticks) | Moveable | virtual |
| TerrainInfo::update(const btMatrix3x3 &rotation, const Vec3 &from) | TerrainInfo | virtual |
| TerrainInfo::update(const Vec3 &from) | TerrainInfo | virtual |
| TerrainInfo::update(const Vec3 &from, const Vec3 &towards) | TerrainInfo | virtual |
| TerrainInfo::update(const btMatrix3x3 &rotation) | TerrainInfo | inlinevirtual |
| updateAndDelete(int ticks) | Flyable | virtual |
| updateGraphics(float dt) OVERRIDE | Flyable | virtual |
| Moveable::updateGraphics(const Vec3 &off_xyz=Vec3(0.0f, 0.0f, 0.0f), const btQuaternion &off_rotation=btQuaternion(0.0f, 0.0f, 0.0f, 1.0f)) | Moveable | protectedvirtual |
| updatePosition() | Moveable | |
| updateSmoothedGraphics(float dt) (defined in Moveable) | Moveable | protected |
| updateSmoothedGraphics(const btTransform ¤t_transform, const Vec3 ¤t_velocity, float dt) (defined in SmoothNetworkBody) | SmoothNetworkBody | |
| ~Flyable() (defined in Flyable) | Flyable | virtual |
| ~Moveable() (defined in Moveable) | Moveable | virtual |
| ~Rewinder() (defined in Rewinder) | Rewinder | inlinevirtual |
| ~SmoothNetworkBody() (defined in SmoothNetworkBody) | SmoothNetworkBody | inlinevirtual |
| ~TerrainInfo() (defined in TerrainInfo) | TerrainInfo | inlinevirtual |