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GL3RenderTarget Member List

This is the complete list of members for GL3RenderTarget, including all inherited members.

draw2DImage(const irr::core::rect< irr::s32 > &dest_rect, const irr::core::rect< irr::s32 > *clip_rect, const irr::video::SColor &colors, bool use_alpha_channel_of_texture) const (defined in GL3RenderTarget)GL3RenderTargetvirtual
getTextureSize() const (defined in GL3RenderTarget)GL3RenderTargetvirtual
GL3RenderTarget(const irr::core::dimension2du &dimension, const std::string &name, ShaderBasedRenderer *renderer) (defined in GL3RenderTarget)GL3RenderTarget
m_frame_buffer (defined in GL3RenderTarget)GL3RenderTargetprivate
m_name (defined in GL3RenderTarget)GL3RenderTargetprivate
m_renderer (defined in GL3RenderTarget)GL3RenderTargetprivate
m_rtts (defined in GL3RenderTarget)GL3RenderTargetprivate
renderToTexture(irr::scene::ICameraSceneNode *camera, float dt) (defined in GL3RenderTarget)GL3RenderTargetvirtual
setFrameBuffer(FrameBuffer *fb) (defined in GL3RenderTarget)GL3RenderTargetinline
~GL3RenderTarget() (defined in GL3RenderTarget)GL3RenderTarget
~RenderTarget() (defined in RenderTarget)RenderTargetinlinevirtual