SuperTuxKart
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GL3RenderTarget Class Reference
Inheritance diagram for GL3RenderTarget:
Inheritance graph
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Public Member Functions

 GL3RenderTarget (const irr::core::dimension2du &dimension, const std::string &name, ShaderBasedRenderer *renderer)
 
void draw2DImage (const irr::core::rect< irr::s32 > &dest_rect, const irr::core::rect< irr::s32 > *clip_rect, const irr::video::SColor &colors, bool use_alpha_channel_of_texture) const
 
irr::core::dimension2du getTextureSize () const
 
void renderToTexture (irr::scene::ICameraSceneNode *camera, float dt)
 
void setFrameBuffer (FrameBuffer *fb)
 

Private Attributes

ShaderBasedRendererm_renderer
 
std::string m_name
 
RTTm_rtts
 
FrameBufferm_frame_buffer
 

The documentation for this class was generated from the following files: