SuperTuxKart
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This is the complete list of members for GamePadDevice, including all inherited members.
GamePadDevice(const int irrIndex, const std::string &name, const int axis_number, const int button_count, GamepadConfig *configuration) | GamePadDevice | |
getAutoCenterStrength() const (defined in GamePadDevice) | GamePadDevice | |
getConfiguration() | InputDevice | inline |
getIrrIndex() const | GamePadDevice | inline |
getName() const | InputDevice | inline |
getNumberOfButtons() const | GamePadDevice | |
getPlayer() | InputDevice | inline |
getType() const | InputDevice | inline |
InputDevice() (defined in InputDevice) | InputDevice | |
isButtonPressed(const int i) (defined in GamePadDevice) | GamePadDevice | |
isConnected() const (defined in InputDevice) | InputDevice | inline |
m_button_pressed (defined in GamePadDevice) | GamePadDevice | private |
m_configuration | InputDevice | protected |
m_connected | InputDevice | protected |
m_irr_index | GamePadDevice | private |
m_name | InputDevice | protected |
m_player | InputDevice | protected |
m_prev_axis_directions (defined in GamePadDevice) | GamePadDevice | private |
m_type | InputDevice | protected |
moved(int value) const | GamePadDevice | |
NoCopy() (defined in NoCopy) | NoCopy | inline |
NoCopy(const NoCopy &) (defined in NoCopy) | NoCopy | inlineprivate |
operator=(const NoCopy &) (defined in NoCopy) | NoCopy | inlineprivate |
processAndMapInput(Input::InputType type, const int id, InputManager::InputDriverMode mode, PlayerAction *action, int *value=NULL) OVERRIDE | GamePadDevice | virtual |
resetAxisDirection(const int axis, Input::AxisDirection direction) (defined in GamePadDevice) | GamePadDevice | private |
setButtonPressed(const int i, bool isButtonPressed) (defined in GamePadDevice) | GamePadDevice | |
setConfiguration(DeviceConfig *config) | InputDevice | inline |
setConnected(bool val) (defined in InputDevice) | InputDevice | inline |
setIrrIndex(int i) (defined in GamePadDevice) | GamePadDevice | inline |
setPlayer(StateManager::ActivePlayer *owner) | InputDevice | inline |
useForceFeedback() const (defined in GamePadDevice) | GamePadDevice | |
~GamePadDevice() | GamePadDevice | virtual |
~InputDevice() (defined in InputDevice) | InputDevice | virtual |