SuperTuxKart
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Used to store the needed data about the players that join a game. This class stores all the possible information about players in a lobby. More...
#include <game_setup.hpp>
Public Member Functions | |
void | setRace (const PeerVote &vote) |
void | reset () |
void | resetExtraServerInfo () |
void | setGrandPrixTrack (int tracks_no) |
void | addServerInfo (NetworkString *ns) |
void | loadWorld () |
bool | isGrandPrix () const |
bool | hasExtraSeverInfo () const |
uint8_t | getExtraServerInfo () const |
unsigned | getTotalGrandPrixTracks () const |
void | setSoccerGoalTarget (bool val) |
bool | isSoccerGoalTarget () const |
bool | isGrandPrixStarted () const |
void | stopGrandPrix () |
const std::vector< std::string > & | getAllTracks () const |
const std::string & | getCurrentTrack () const |
void | sortPlayersForGrandPrix (std::vector< std::shared_ptr< NetworkPlayerProfile > > &players) const |
void | sortPlayersForGame (std::vector< std::shared_ptr< NetworkPlayerProfile > > &players) const |
void | setHitCaptureTime (int hc, float time) |
const std::string & | getServerNameUtf8 () const |
Used to store the needed data about the players that join a game. This class stores all the possible information about players in a lobby.