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SuperTuxKart
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This is the complete list of members for Moveable, including all inherited members.
| checkSmoothing() (defined in Moveable) | Moveable | inline |
| SmoothNetworkBody::checkSmoothing(const btTransform ¤t_transform, const Vec3 ¤t_velocity) | SmoothNetworkBody | |
| createBody(float mass, btTransform &trans, btCollisionShape *shape, float restitution) | Moveable | |
| flyDown() (defined in Moveable) | Moveable | virtual |
| flyUp() | Moveable | virtual |
| getBody() const (defined in Moveable) | Moveable | inline |
| getHeading() const | Moveable | inline |
| getIdent() const (defined in Moveable) | Moveable | inlinevirtual |
| getNode() const | Moveable | inline |
| getPitch() const | Moveable | inline |
| getRoll() const | Moveable | inline |
| getRotation() const (defined in Moveable) | Moveable | inline |
| getSmoothedTrans() const (defined in Moveable) | Moveable | inline |
| getSmoothedXYZ() const (defined in Moveable) | Moveable | inline |
| getTrans() const (defined in Moveable) | Moveable | inline |
| getVelocity() const (defined in Moveable) | Moveable | inlinevirtual |
| getVelocityLC() const (defined in Moveable) | Moveable | inline |
| getXYZ() const (defined in Moveable) | Moveable | inline |
| isEnabled() const (defined in SmoothNetworkBody) | SmoothNetworkBody | inline |
| m_adjust_control_point (defined in SmoothNetworkBody) | SmoothNetworkBody | private |
| m_adjust_length_threshold (defined in SmoothNetworkBody) | SmoothNetworkBody | private |
| m_adjust_position (defined in SmoothNetworkBody) | SmoothNetworkBody | private |
| m_adjust_time (defined in SmoothNetworkBody) | SmoothNetworkBody | private |
| m_adjust_time_dt (defined in SmoothNetworkBody) | SmoothNetworkBody | private |
| m_adjust_vertical_offset (defined in SmoothNetworkBody) | SmoothNetworkBody | private |
| m_body (defined in Moveable) | Moveable | protected |
| m_enabled (defined in SmoothNetworkBody) | SmoothNetworkBody | private |
| m_heading | Moveable | private |
| m_max_adjust_length (defined in SmoothNetworkBody) | SmoothNetworkBody | private |
| m_max_adjust_time (defined in SmoothNetworkBody) | SmoothNetworkBody | private |
| m_min_adjust_length (defined in SmoothNetworkBody) | SmoothNetworkBody | private |
| m_min_adjust_speed (defined in SmoothNetworkBody) | SmoothNetworkBody | private |
| m_motion_state (defined in Moveable) | Moveable | protected |
| m_node (defined in Moveable) | Moveable | protected |
| m_pitch | Moveable | private |
| m_prev_position_data (defined in SmoothNetworkBody) | SmoothNetworkBody | private |
| m_roll | Moveable | private |
| m_smooth_rotation (defined in SmoothNetworkBody) | SmoothNetworkBody | private |
| m_smoothed_transform (defined in SmoothNetworkBody) | SmoothNetworkBody | private |
| m_smoothing (defined in SmoothNetworkBody) | SmoothNetworkBody | private |
| m_start_smoothing_postion | SmoothNetworkBody | private |
| m_transform | Moveable | protected |
| m_user_pointer (defined in Moveable) | Moveable | protected |
| m_velocityLC | Moveable | private |
| Moveable() (defined in Moveable) | Moveable | |
| NoCopy() (defined in NoCopy) | NoCopy | inline |
| NoCopy(const NoCopy &) (defined in NoCopy) | NoCopy | inlineprivate |
| operator=(const NoCopy &) (defined in NoCopy) | NoCopy | inlineprivate |
| prepareSmoothing() (defined in Moveable) | Moveable | inline |
| prepareSmoothing(const btTransform ¤t_transform, const Vec3 ¤t_velocity) (defined in SmoothNetworkBody) | SmoothNetworkBody | |
| reset() | Moveable | virtual |
| setAdjustLengthThreshold(float val) (defined in SmoothNetworkBody) | SmoothNetworkBody | inline |
| setAdjustVerticalOffset(bool val) (defined in SmoothNetworkBody) | SmoothNetworkBody | inline |
| setEnable(bool val) (defined in SmoothNetworkBody) | SmoothNetworkBody | inline |
| setMaxAdjustLength(float val) (defined in SmoothNetworkBody) | SmoothNetworkBody | inline |
| setMaxAdjustTime(float val) (defined in SmoothNetworkBody) | SmoothNetworkBody | inline |
| setMinAdjustLength(float val) (defined in SmoothNetworkBody) | SmoothNetworkBody | inline |
| setMinAdjustSpeed(float val) (defined in SmoothNetworkBody) | SmoothNetworkBody | inline |
| setNode(scene::ISceneNode *n) | Moveable | |
| setRotation(const btMatrix3x3 &m) | Moveable | inline |
| setRotation(const btQuaternion &q) | Moveable | inline |
| setSmoothedTransform(const btTransform &t) (defined in SmoothNetworkBody) | SmoothNetworkBody | inline |
| setSmoothRotation(bool val) (defined in SmoothNetworkBody) | SmoothNetworkBody | inline |
| setTrans(const btTransform &t) | Moveable | |
| setVelocity(const btVector3 &v) (defined in Moveable) | Moveable | inlinevirtual |
| setXYZ(const Vec3 &a) | Moveable | inlinevirtual |
| SmoothingState enum name (defined in SmoothNetworkBody) | SmoothNetworkBody | private |
| SmoothNetworkBody(bool enable=false) (defined in SmoothNetworkBody) | SmoothNetworkBody | |
| SS_NONE enum value (defined in SmoothNetworkBody) | SmoothNetworkBody | private |
| SS_TO_ADJUST enum value (defined in SmoothNetworkBody) | SmoothNetworkBody | private |
| SS_TO_REAL enum value (defined in SmoothNetworkBody) | SmoothNetworkBody | private |
| stopFlying() (defined in Moveable) | Moveable | virtual |
| update(int ticks) | Moveable | virtual |
| updateGraphics(const Vec3 &off_xyz=Vec3(0.0f, 0.0f, 0.0f), const btQuaternion &off_rotation=btQuaternion(0.0f, 0.0f, 0.0f, 1.0f)) | Moveable | protectedvirtual |
| updateGraphics(float dt)=0 | Moveable | pure virtual |
| updatePosition() | Moveable | |
| updateSmoothedGraphics(float dt) (defined in Moveable) | Moveable | protected |
| updateSmoothedGraphics(const btTransform ¤t_transform, const Vec3 ¤t_velocity, float dt) (defined in SmoothNetworkBody) | SmoothNetworkBody | |
| ~Moveable() (defined in Moveable) | Moveable | virtual |
| ~SmoothNetworkBody() (defined in SmoothNetworkBody) | SmoothNetworkBody | inlinevirtual |