SuperTuxKart
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This is the complete list of members for PhysicalObject, including all inherited members.
addBody() | PhysicalObject | |
addForRewind() (defined in PhysicalObject) | PhysicalObject | |
BodyTypes enum name | PhysicalObject | |
castRay(const btVector3 &from, const btVector3 &to, btVector3 *hit_point, const Material **material, btVector3 *normal, bool interpolate_normal) const | PhysicalObject | |
checkSmoothing(const btTransform ¤t_transform, const Vec3 ¤t_velocity) | SmoothNetworkBody | |
clone(TrackObject *track_obj) (defined in PhysicalObject) | PhysicalObject | inline |
computeError() | PhysicalObject | virtual |
copyFromMainProcess(TrackObject *track_obj) (defined in PhysicalObject) | PhysicalObject | private |
disable() (defined in PhysicalObject) | PhysicalObject | inline |
enable() (defined in PhysicalObject) | PhysicalObject | inline |
fromXML(bool is_dynamic, const XMLNode &node, TrackObject *object) (defined in PhysicalObject) | PhysicalObject | static |
getBody() const | PhysicalObject | inline |
getID() | PhysicalObject | inline |
getLocalStateRestoreFunction() (defined in PhysicalObject) | PhysicalObject | virtual |
getMotionState() const (defined in PhysicalObject) | PhysicalObject | inline |
getOnItemCollisionFunction() const (defined in PhysicalObject) | PhysicalObject | inline |
getOnKartCollisionFunction() const (defined in PhysicalObject) | PhysicalObject | inline |
getRadius() const (defined in PhysicalObject) | PhysicalObject | inline |
getShared() (defined in Rewinder) | Rewinder | inline |
getSmoothedTrans() const (defined in SmoothNetworkBody) | SmoothNetworkBody | inline |
getSmoothedXYZ() const (defined in SmoothNetworkBody) | SmoothNetworkBody | inline |
getTrackObject() (defined in PhysicalObject) | PhysicalObject | inline |
getUniqueIdentity() const (defined in Rewinder) | Rewinder | inline |
handleExplosion(const Vec3 &pos, bool directHit) (defined in PhysicalObject) | PhysicalObject | virtual |
hasTriangleMesh() const (defined in PhysicalObject) | PhysicalObject | inline |
hit(const Material *m, const Vec3 &normal) | PhysicalObject | |
init(const Settings &settings) | PhysicalObject | |
isCrashReset() const | PhysicalObject | inline |
isDynamic() const (defined in PhysicalObject) | PhysicalObject | inline |
isEnabled() const (defined in SmoothNetworkBody) | SmoothNetworkBody | inline |
isExplodeKartObject() const | PhysicalObject | inline |
isFlattenKartObject() const | PhysicalObject | inline |
isSoccerBall() const | PhysicalObject | |
joinToMainTrack() (defined in PhysicalObject) | PhysicalObject | |
m_adjust_control_point (defined in SmoothNetworkBody) | SmoothNetworkBody | private |
m_adjust_length_threshold (defined in SmoothNetworkBody) | SmoothNetworkBody | private |
m_adjust_position (defined in SmoothNetworkBody) | SmoothNetworkBody | private |
m_adjust_time (defined in SmoothNetworkBody) | SmoothNetworkBody | private |
m_adjust_time_dt (defined in SmoothNetworkBody) | SmoothNetworkBody | private |
m_adjust_vertical_offset (defined in SmoothNetworkBody) | SmoothNetworkBody | private |
m_body | PhysicalObject | private |
m_body_added (defined in PhysicalObject) | PhysicalObject | private |
m_body_type | PhysicalObject | private |
m_crash_reset | PhysicalObject | private |
m_current_transform | PhysicalObject | private |
m_enabled (defined in SmoothNetworkBody) | SmoothNetworkBody | private |
m_explode_kart | PhysicalObject | private |
m_flatten_kart (defined in PhysicalObject) | PhysicalObject | private |
m_graphical_offset | PhysicalObject | private |
m_id | PhysicalObject | private |
m_init_hpr | PhysicalObject | private |
m_init_pos | PhysicalObject | private |
m_init_scale | PhysicalObject | private |
m_init_xyz | PhysicalObject | private |
m_is_dynamic | PhysicalObject | private |
m_last_av (defined in PhysicalObject) | PhysicalObject | private |
m_last_lv (defined in PhysicalObject) | PhysicalObject | private |
m_last_transform (defined in PhysicalObject) | PhysicalObject | private |
m_mass | PhysicalObject | private |
m_max_adjust_length (defined in SmoothNetworkBody) | SmoothNetworkBody | private |
m_max_adjust_time (defined in SmoothNetworkBody) | SmoothNetworkBody | private |
m_min_adjust_length (defined in SmoothNetworkBody) | SmoothNetworkBody | private |
m_min_adjust_speed (defined in SmoothNetworkBody) | SmoothNetworkBody | private |
m_motion_state | PhysicalObject | private |
m_no_server_state (defined in PhysicalObject) | PhysicalObject | private |
m_object (defined in PhysicalObject) | PhysicalObject | private |
m_on_item_collision | PhysicalObject | private |
m_on_kart_collision | PhysicalObject | private |
m_prev_position_data (defined in SmoothNetworkBody) | SmoothNetworkBody | private |
m_radius | PhysicalObject | private |
m_reset_height | PhysicalObject | private |
m_reset_when_too_low | PhysicalObject | private |
m_shape | PhysicalObject | private |
m_smooth_rotation (defined in SmoothNetworkBody) | SmoothNetworkBody | private |
m_smoothed_transform (defined in SmoothNetworkBody) | SmoothNetworkBody | private |
m_smoothing (defined in SmoothNetworkBody) | SmoothNetworkBody | private |
m_start_smoothing_postion | SmoothNetworkBody | private |
m_triangle_mesh | PhysicalObject | private |
m_unique_identity | Rewinder | private |
m_user_pointer | PhysicalObject | private |
move(const Vec3 &xyz, const core::vector3df &hpr) (defined in PhysicalObject) | PhysicalObject | |
MP_BOX enum value (defined in PhysicalObject) | PhysicalObject | |
MP_CONE_X enum value (defined in PhysicalObject) | PhysicalObject | |
MP_CONE_Y enum value (defined in PhysicalObject) | PhysicalObject | |
MP_CONE_Z enum value (defined in PhysicalObject) | PhysicalObject | |
MP_CYLINDER_X enum value (defined in PhysicalObject) | PhysicalObject | |
MP_CYLINDER_Y enum value (defined in PhysicalObject) | PhysicalObject | |
MP_CYLINDER_Z enum value (defined in PhysicalObject) | PhysicalObject | |
MP_EXACT enum value (defined in PhysicalObject) | PhysicalObject | |
MP_NONE enum value (defined in PhysicalObject) | PhysicalObject | |
MP_SPHERE enum value (defined in PhysicalObject) | PhysicalObject | |
PhysicalObject(bool is_dynamic, const Settings &settings, TrackObject *object) (defined in PhysicalObject) | PhysicalObject | |
prepareSmoothing(const btTransform ¤t_transform, const Vec3 ¤t_velocity) (defined in SmoothNetworkBody) | SmoothNetworkBody | |
removeBody() | PhysicalObject | |
reset() | PhysicalObject | virtual |
restoreState(BareNetworkString *buffer, int count) | PhysicalObject | virtual |
Rewinder(const std::string &ui="") (defined in Rewinder) | Rewinder | inline |
rewinderAdd() | Rewinder | |
rewindToEvent(BareNetworkString *buffer) | PhysicalObject | inlinevirtual |
saveState(std::vector< std::string > *ru) | PhysicalObject | virtual |
saveTransform() | PhysicalObject | virtual |
setAdjustLengthThreshold(float val) (defined in SmoothNetworkBody) | SmoothNetworkBody | inline |
setAdjustVerticalOffset(bool val) (defined in SmoothNetworkBody) | SmoothNetworkBody | inline |
setEnable(bool val) (defined in SmoothNetworkBody) | SmoothNetworkBody | inline |
setInteraction(std::string interaction) | PhysicalObject | |
setMaxAdjustLength(float val) (defined in SmoothNetworkBody) | SmoothNetworkBody | inline |
setMaxAdjustTime(float val) (defined in SmoothNetworkBody) | SmoothNetworkBody | inline |
setMinAdjustLength(float val) (defined in SmoothNetworkBody) | SmoothNetworkBody | inline |
setMinAdjustSpeed(float val) (defined in SmoothNetworkBody) | SmoothNetworkBody | inline |
setSmoothedTransform(const btTransform &t) (defined in SmoothNetworkBody) | SmoothNetworkBody | inline |
setSmoothRotation(bool val) (defined in SmoothNetworkBody) | SmoothNetworkBody | inline |
setUniqueIdentity(const std::string &uid) (defined in Rewinder) | Rewinder | inlineprotected |
SmoothingState enum name (defined in SmoothNetworkBody) | SmoothNetworkBody | private |
SmoothNetworkBody(bool enable=false) (defined in SmoothNetworkBody) | SmoothNetworkBody | |
SS_NONE enum value (defined in SmoothNetworkBody) | SmoothNetworkBody | private |
SS_TO_ADJUST enum value (defined in SmoothNetworkBody) | SmoothNetworkBody | private |
SS_TO_REAL enum value (defined in SmoothNetworkBody) | SmoothNetworkBody | private |
undoEvent(BareNetworkString *buffer) | PhysicalObject | inlinevirtual |
undoState(BareNetworkString *buffer) | PhysicalObject | inlinevirtual |
update(float dt) | PhysicalObject | |
updateGraphics(float dt) | PhysicalObject | |
updateSmoothedGraphics(const btTransform ¤t_transform, const Vec3 ¤t_velocity, float dt) (defined in SmoothNetworkBody) | SmoothNetworkBody | |
~PhysicalObject() (defined in PhysicalObject) | PhysicalObject | virtual |
~Rewinder() (defined in Rewinder) | Rewinder | inlinevirtual |
~SmoothNetworkBody() (defined in SmoothNetworkBody) | SmoothNetworkBody | inlinevirtual |