SuperTuxKart
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ProjectileManager Member List

This is the complete list of members for ProjectileManager, including all inherited members.

addByUID(const std::string &uid, std::shared_ptr< Flyable > f) (defined in ProjectileManager)ProjectileManagerinline
addHitEffect(HitEffect *hit_effect)ProjectileManagerinline
addRewinderFromNetworkState(const std::string &uid) (defined in ProjectileManager)ProjectileManager
cleanup() (defined in ProjectileManager)ProjectileManager
clear() (defined in ProjectileManager)ProjectileManagerstatic
create() (defined in ProjectileManager)ProjectileManagerstatic
destroy() (defined in ProjectileManager)ProjectileManagerstatic
get() (defined in ProjectileManager)ProjectileManagerstatic
getBasketballPositions() (defined in ProjectileManager)ProjectileManager
getNearbyProjectileCount(const AbstractKart *const kart, float radius, PowerupManager::PowerupType type, bool exclude_owned=false)ProjectileManager
getUniqueIdentity(AbstractKart *kart, PowerupManager::PowerupType type) (defined in ProjectileManager)ProjectileManagerprivate
HitEffects typedef (defined in ProjectileManager)ProjectileManagerprivate
loadData() (defined in ProjectileManager)ProjectileManager
m_active_hit_effectsProjectileManagerprivate
m_active_projectilesProjectileManagerprivate
newProjectile(AbstractKart *kart, PowerupManager::PowerupType type)ProjectileManager
NoCopy() (defined in NoCopy)NoCopyinline
NoCopy(const NoCopy &) (defined in NoCopy)NoCopyinlineprivate
operator=(const NoCopy &) (defined in NoCopy)NoCopyinlineprivate
projectileIsClose(const AbstractKart *const kart, float radius)ProjectileManager
ProjectileManager() (defined in ProjectileManager)ProjectileManagerinline
removeByUID(const std::string &uid) (defined in ProjectileManager)ProjectileManagerinline
removeTextures() (defined in ProjectileManager)ProjectileManager
update(int ticks)ProjectileManager
updateGraphics(float dt)ProjectileManager
updateServer(int ticks)ProjectileManagerprivate
~ProjectileManager() (defined in ProjectileManager)ProjectileManagerinline