SuperTuxKart
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This is the complete list of members for ProjectileManager, including all inherited members.
addByUID(const std::string &uid, std::shared_ptr< Flyable > f) (defined in ProjectileManager) | ProjectileManager | inline |
addHitEffect(HitEffect *hit_effect) | ProjectileManager | inline |
addRewinderFromNetworkState(const std::string &uid) (defined in ProjectileManager) | ProjectileManager | |
cleanup() (defined in ProjectileManager) | ProjectileManager | |
clear() (defined in ProjectileManager) | ProjectileManager | static |
create() (defined in ProjectileManager) | ProjectileManager | static |
destroy() (defined in ProjectileManager) | ProjectileManager | static |
get() (defined in ProjectileManager) | ProjectileManager | static |
getBasketballPositions() (defined in ProjectileManager) | ProjectileManager | |
getNearbyProjectileCount(const AbstractKart *const kart, float radius, PowerupManager::PowerupType type, bool exclude_owned=false) | ProjectileManager | |
getUniqueIdentity(AbstractKart *kart, PowerupManager::PowerupType type) (defined in ProjectileManager) | ProjectileManager | private |
HitEffects typedef (defined in ProjectileManager) | ProjectileManager | private |
loadData() (defined in ProjectileManager) | ProjectileManager | |
m_active_hit_effects | ProjectileManager | private |
m_active_projectiles | ProjectileManager | private |
newProjectile(AbstractKart *kart, PowerupManager::PowerupType type) | ProjectileManager | |
NoCopy() (defined in NoCopy) | NoCopy | inline |
NoCopy(const NoCopy &) (defined in NoCopy) | NoCopy | inlineprivate |
operator=(const NoCopy &) (defined in NoCopy) | NoCopy | inlineprivate |
projectileIsClose(const AbstractKart *const kart, float radius) | ProjectileManager | |
ProjectileManager() (defined in ProjectileManager) | ProjectileManager | inline |
removeByUID(const std::string &uid) (defined in ProjectileManager) | ProjectileManager | inline |
removeTextures() (defined in ProjectileManager) | ProjectileManager | |
update(int ticks) | ProjectileManager | |
updateGraphics(float dt) | ProjectileManager | |
updateServer(int ticks) | ProjectileManager | private |
~ProjectileManager() (defined in ProjectileManager) | ProjectileManager | inline |