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SuperTuxKart
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This is the complete list of members for SP::SPMesh, including all inherited members.
| ::B3DMeshLoader (defined in SP::SPMesh) | SP::SPMesh | friend |
| ::SPMeshLoader (defined in SP::SPMesh) | SP::SPMesh | friend |
| addJoint(SJoint *parent) (defined in SP::SPMesh) | SP::SPMesh | inlinevirtual |
| addMeshBuffer() (defined in SP::SPMesh) | SP::SPMesh | inlinevirtual |
| addPositionKey(SJoint *joint) (defined in SP::SPMesh) | SP::SPMesh | inlinevirtual |
| addRotationKey(SJoint *joint) (defined in SP::SPMesh) | SP::SPMesh | inlinevirtual |
| addScaleKey(SJoint *joint) (defined in SP::SPMesh) | SP::SPMesh | inlinevirtual |
| addSPMeshBuffer(SPMeshBuffer *spmb) (defined in SP::SPMesh) | SP::SPMesh | inline |
| addWeight(SJoint *joint) (defined in SP::SPMesh) | SP::SPMesh | inlinevirtual |
| animateMesh(f32 frame, f32 blend) (defined in SP::SPMesh) | SP::SPMesh | inlinevirtual |
| finalize() (defined in SP::SPMesh) | SP::SPMesh | virtual |
| getAllJoints() (defined in SP::SPMesh) | SP::SPMesh | inlinevirtual |
| getAllJoints() const (defined in SP::SPMesh) | SP::SPMesh | inlinevirtual |
| getAnimationSpeed() const (defined in SP::SPMesh) | SP::SPMesh | inlinevirtual |
| getArmatures() (defined in SP::SPMesh) | SP::SPMesh | inline |
| getBoundingBox() const (defined in SP::SPMesh) | SP::SPMesh | inlinevirtual |
| getFrameCount() const (defined in SP::SPMesh) | SP::SPMesh | inlinevirtual |
| getJointCount() const (defined in SP::SPMesh) | SP::SPMesh | inlinevirtual |
| getJointIDWithArm(const c8 *name, unsigned *arm_id) const (defined in SP::SPMesh) | SP::SPMesh | |
| getJointName(u32 number) const (defined in SP::SPMesh) | SP::SPMesh | virtual |
| getJointNumber(const c8 *name) const (defined in SP::SPMesh) | SP::SPMesh | inlinevirtual |
| getMesh(s32 frame, s32 detailLevel=255, s32 startFrameLoop=-1, s32 endFrameLoop=-1) (defined in SP::SPMesh) | SP::SPMesh | inlinevirtual |
| getMeshBuffer(u32 nr) const (defined in SP::SPMesh) | SP::SPMesh | virtual |
| getMeshBuffer(const video::SMaterial &material) const (defined in SP::SPMesh) | SP::SPMesh | virtual |
| getMeshBufferCount() const (defined in SP::SPMesh) | SP::SPMesh | inlinevirtual |
| getMeshBuffers() (defined in SP::SPMesh) | SP::SPMesh | inlinevirtual |
| getMeshType() const (defined in SP::SPMesh) | SP::SPMesh | inlinevirtual |
| getSkinningMatrices(f32 frame, std::vector< core::matrix4 > &dest, float frame_interpolating=-1.0f, float rate=-1.0f) (defined in SP::SPMesh) | SP::SPMesh | |
| getSPMeshBuffer(u32 nr) const (defined in SP::SPMesh) | SP::SPMesh | |
| isStatic() (defined in SP::SPMesh) | SP::SPMesh | inlinevirtual |
| m_all_armatures (defined in SP::SPMesh) | SP::SPMesh | private |
| m_bind_frame (defined in SP::SPMesh) | SP::SPMesh | private |
| m_bounding_box (defined in SP::SPMesh) | SP::SPMesh | private |
| m_buffer (defined in SP::SPMesh) | SP::SPMesh | private |
| m_fps (defined in SP::SPMesh) | SP::SPMesh | private |
| m_frame_count (defined in SP::SPMesh) | SP::SPMesh | private |
| m_joint_using (defined in SP::SPMesh) | SP::SPMesh | private |
| m_total_joints (defined in SP::SPMesh) | SP::SPMesh | private |
| setAnimationSpeed(f32 fps) (defined in SP::SPMesh) | SP::SPMesh | inlinevirtual |
| setBoundingBox(const core::aabbox3df &box) (defined in SP::SPMesh) | SP::SPMesh | inlinevirtual |
| setDirty(E_BUFFER_TYPE buffer=EBT_VERTEX_AND_INDEX) (defined in SP::SPMesh) | SP::SPMesh | inlinevirtual |
| setHardwareMappingHint(E_HARDWARE_MAPPING newMappingHint, E_BUFFER_TYPE buffer) (defined in SP::SPMesh) | SP::SPMesh | inlinevirtual |
| setHardwareSkinning(bool on) (defined in SP::SPMesh) | SP::SPMesh | inlinevirtual |
| setInterpolationMode(E_INTERPOLATION_MODE mode) (defined in SP::SPMesh) | SP::SPMesh | inlinevirtual |
| setMaterialFlag(video::E_MATERIAL_FLAG flag, bool newvalue) (defined in SP::SPMesh) | SP::SPMesh | inlinevirtual |
| skinMesh(f32 strength=1.0f) (defined in SP::SPMesh) | SP::SPMesh | inlinevirtual |
| SPMesh() (defined in SP::SPMesh) | SP::SPMesh | |
| updateBoundingBox(void) (defined in SP::SPMesh) | SP::SPMesh | virtual |
| updateNormalsWhenAnimating(bool on) (defined in SP::SPMesh) | SP::SPMesh | inlinevirtual |
| useAnimationFrom(const ISkinnedMesh *mesh) (defined in SP::SPMesh) | SP::SPMesh | inlinevirtual |
| ~SPMesh() (defined in SP::SPMesh) | SP::SPMesh | virtual |