SuperTuxKart
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This is the complete list of members for SP::SPMesh, including all inherited members.
::B3DMeshLoader (defined in SP::SPMesh) | SP::SPMesh | friend |
::SPMeshLoader (defined in SP::SPMesh) | SP::SPMesh | friend |
addJoint(SJoint *parent) (defined in SP::SPMesh) | SP::SPMesh | inlinevirtual |
addMeshBuffer() (defined in SP::SPMesh) | SP::SPMesh | inlinevirtual |
addPositionKey(SJoint *joint) (defined in SP::SPMesh) | SP::SPMesh | inlinevirtual |
addRotationKey(SJoint *joint) (defined in SP::SPMesh) | SP::SPMesh | inlinevirtual |
addScaleKey(SJoint *joint) (defined in SP::SPMesh) | SP::SPMesh | inlinevirtual |
addSPMeshBuffer(SPMeshBuffer *spmb) (defined in SP::SPMesh) | SP::SPMesh | inline |
addWeight(SJoint *joint) (defined in SP::SPMesh) | SP::SPMesh | inlinevirtual |
animateMesh(f32 frame, f32 blend) (defined in SP::SPMesh) | SP::SPMesh | inlinevirtual |
finalize() (defined in SP::SPMesh) | SP::SPMesh | virtual |
getAllJoints() (defined in SP::SPMesh) | SP::SPMesh | inlinevirtual |
getAllJoints() const (defined in SP::SPMesh) | SP::SPMesh | inlinevirtual |
getAnimationSpeed() const (defined in SP::SPMesh) | SP::SPMesh | inlinevirtual |
getArmatures() (defined in SP::SPMesh) | SP::SPMesh | inline |
getBoundingBox() const (defined in SP::SPMesh) | SP::SPMesh | inlinevirtual |
getFrameCount() const (defined in SP::SPMesh) | SP::SPMesh | inlinevirtual |
getJointCount() const (defined in SP::SPMesh) | SP::SPMesh | inlinevirtual |
getJointIDWithArm(const c8 *name, unsigned *arm_id) const (defined in SP::SPMesh) | SP::SPMesh | |
getJointName(u32 number) const (defined in SP::SPMesh) | SP::SPMesh | virtual |
getJointNumber(const c8 *name) const (defined in SP::SPMesh) | SP::SPMesh | inlinevirtual |
getMesh(s32 frame, s32 detailLevel=255, s32 startFrameLoop=-1, s32 endFrameLoop=-1) (defined in SP::SPMesh) | SP::SPMesh | inlinevirtual |
getMeshBuffer(u32 nr) const (defined in SP::SPMesh) | SP::SPMesh | virtual |
getMeshBuffer(const video::SMaterial &material) const (defined in SP::SPMesh) | SP::SPMesh | virtual |
getMeshBufferCount() const (defined in SP::SPMesh) | SP::SPMesh | inlinevirtual |
getMeshBuffers() (defined in SP::SPMesh) | SP::SPMesh | inlinevirtual |
getMeshType() const (defined in SP::SPMesh) | SP::SPMesh | inlinevirtual |
getSkinningMatrices(f32 frame, std::vector< core::matrix4 > &dest, float frame_interpolating=-1.0f, float rate=-1.0f) (defined in SP::SPMesh) | SP::SPMesh | |
getSPMeshBuffer(u32 nr) const (defined in SP::SPMesh) | SP::SPMesh | |
isStatic() (defined in SP::SPMesh) | SP::SPMesh | inlinevirtual |
m_all_armatures (defined in SP::SPMesh) | SP::SPMesh | private |
m_bind_frame (defined in SP::SPMesh) | SP::SPMesh | private |
m_bounding_box (defined in SP::SPMesh) | SP::SPMesh | private |
m_buffer (defined in SP::SPMesh) | SP::SPMesh | private |
m_fps (defined in SP::SPMesh) | SP::SPMesh | private |
m_frame_count (defined in SP::SPMesh) | SP::SPMesh | private |
m_joint_using (defined in SP::SPMesh) | SP::SPMesh | private |
m_total_joints (defined in SP::SPMesh) | SP::SPMesh | private |
setAnimationSpeed(f32 fps) (defined in SP::SPMesh) | SP::SPMesh | inlinevirtual |
setBoundingBox(const core::aabbox3df &box) (defined in SP::SPMesh) | SP::SPMesh | inlinevirtual |
setDirty(E_BUFFER_TYPE buffer=EBT_VERTEX_AND_INDEX) (defined in SP::SPMesh) | SP::SPMesh | inlinevirtual |
setHardwareMappingHint(E_HARDWARE_MAPPING newMappingHint, E_BUFFER_TYPE buffer) (defined in SP::SPMesh) | SP::SPMesh | inlinevirtual |
setHardwareSkinning(bool on) (defined in SP::SPMesh) | SP::SPMesh | inlinevirtual |
setInterpolationMode(E_INTERPOLATION_MODE mode) (defined in SP::SPMesh) | SP::SPMesh | inlinevirtual |
setMaterialFlag(video::E_MATERIAL_FLAG flag, bool newvalue) (defined in SP::SPMesh) | SP::SPMesh | inlinevirtual |
skinMesh(f32 strength=1.0f) (defined in SP::SPMesh) | SP::SPMesh | inlinevirtual |
SPMesh() (defined in SP::SPMesh) | SP::SPMesh | |
updateBoundingBox(void) (defined in SP::SPMesh) | SP::SPMesh | virtual |
updateNormalsWhenAnimating(bool on) (defined in SP::SPMesh) | SP::SPMesh | inlinevirtual |
useAnimationFrom(const ISkinnedMesh *mesh) (defined in SP::SPMesh) | SP::SPMesh | inlinevirtual |
~SPMesh() (defined in SP::SPMesh) | SP::SPMesh | virtual |