SuperTuxKart
Loading...
Searching...
No Matches
connect_to_server.hpp
1//
2// SuperTuxKart - a fun racing game with go-kart
3// Copyright (C) 2013-2015 SuperTuxKart-Team
4//
5// This program is free software; you can redistribute it and/or
6// modify it under the terms of the GNU General Public License
7// as published by the Free Software Foundation; either version 3
8// of the License, or (at your option) any later version.
9//
10// This program is distributed in the hope that it will be useful,
11// but WITHOUT ANY WARRANTY; without even the implied warranty of
12// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13// GNU General Public License for more details.
14//
15// You should have received a copy of the GNU General Public License
16// along with this program; if not, write to the Free Software
17// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
18
19#ifndef CONNECT_TO_SERVER_HPP
20#define CONNECT_TO_SERVER_HPP
21
22#include "network/protocol.hpp"
23#include "utils/cpp2011.hpp"
24#include <atomic>
25#include <memory>
26#include <string>
27
28#include "irrString.h"
29#include <enet/enet.h>
30
31namespace Online
32{
33 class Request;
34}
35
36class Server;
37
39{
40private:
41 std::shared_ptr<Server> m_server;
42
43 irr::core::stringw m_error_msg;
44
46 enum ConnectState : unsigned int
47 {
48 SET_PUBLIC_ADDRESS,
49 GOT_SERVER_ADDRESS,
50 DONE,
51 EXITING
52 };
53 std::atomic<ConnectState> m_state;
54
55 void getClientServerInfo();
57 bool tryConnect(int timeout, int retry, bool another_port = false,
58 bool ipv6 = false);
59 static ENetAddress m_server_address;
60 static int interceptCallback(ENetHost* host, ENetEvent* event);
61 static int m_retry_count;
62 static bool m_done_intecept;
63 bool detectPort();
64public:
65 ConnectToServer(std::shared_ptr<Server> server);
66 virtual ~ConnectToServer();
67 virtual void setup() OVERRIDE;
68 virtual void asynchronousUpdate() OVERRIDE;
69 virtual void update(int ticks) OVERRIDE;
70}; // class ConnectToServer
71
72#endif // CONNECT_TO_SERVER_HPP
Definition: connect_to_server.hpp:39
virtual void update(int ticks) OVERRIDE
Called by the protocol listener, synchronously with the main loop.
Definition: connect_to_server.cpp:350
bool registerWithSTKServer()
Register this client with the STK server.
Definition: connect_to_server.cpp:497
ConnectState
State for finite state machine.
Definition: connect_to_server.hpp:47
virtual ~ConnectToServer()
Destructor.
Definition: connect_to_server.cpp:93
virtual void setup() OVERRIDE
Initialise the protocol.
Definition: connect_to_server.cpp:108
static int interceptCallback(ENetHost *host, ENetEvent *event)
Intercept callback in enet to allow change server address and port if needed (Happens when there is f...
Definition: connect_to_server.cpp:402
virtual void asynchronousUpdate() OVERRIDE
Called by the protocol listener as often as possible.
Definition: connect_to_server.cpp:178
Abstract class used to define the global protocol functions.
Definition: protocol.hpp:92
Definition: server.hpp:44
Generic protocols declarations.