19 #ifndef CUTSCENE_GENERAL_HPP 20 #define CUTSCENE_GENERAL_HPP 22 #include "guiengine/screen.hpp" 37 virtual void onCutsceneEnd() OVERRIDE {};
52 const int playerID) OVERRIDE;
void tearDown() OVERRIDE
implement callback from parent class GUIEngine::Screen
Definition: cutscene_general.cpp:40
void eventCallback(GUIEngine::Widget *widget, const std::string &name, const int playerID) OVERRIDE
will be called everytime something happens.
Definition: cutscene_general.cpp:55
Screen shown when a feature has been unlocked.
Definition: cutscene_general.hpp:28
Definition: screen.hpp:343
Declares a class to be a singleton.
Definition: screen.hpp:58
virtual bool onEscapePressed() OVERRIDE
override from base class to handle escape press
Definition: cutscene_general.cpp:47
virtual void loadedFromFile() OVERRIDE
implement callback from parent class GUIEngine::Screen
Definition: cutscene_general.cpp:28
void init() OVERRIDE
implement callback from parent class GUIEngine::Screen
Definition: cutscene_general.cpp:34
void onUpdate(float dt) OVERRIDE
implement optional callback from parent class GUIEngine::Screen
Definition: cutscene_general.hpp:40