SuperTuxKart
edit_track_screen.hpp
1 // SuperTuxKart - a fun racing game with go-kart
2 // Copyright (C) 2014-2015 Marc Coll
3 //
4 // This program is free software; you can redistribute it and/or
5 // modify it under the terms of the GNU General Public License
6 // as published by the Free Software Foundation; either version 3
7 // of the License, or (at your option) any later version.
8 //
9 // This program is distributed in the hope that it will be useful,
10 // but WITHOUT ANY WARRANTY; without even the implied warranty of
11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 // GNU General Public License for more details.
13 //
14 // You should have received a copy of the GNU General Public License
15 // along with this program; if not, write to the Free Software
16 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
17 
18 #ifndef HEADER_EDIT_TRACK_SCREEN_HPP
19 #define HEADER_EDIT_TRACK_SCREEN_HPP
20 
21 #include "guiengine/screen.hpp"
22 #include "guiengine/widgets.hpp"
23 
24 namespace GUIEngine { class Widget; }
25 
26 namespace irr { namespace gui { class STKModifiedSpriteBank; } }
27 
28 class Track;
29 
35  public GUIEngine::Screen,
36  public GUIEngine::ScreenSingleton<EditTrackScreen>
37 {
38  friend class GUIEngine::ScreenSingleton<EditTrackScreen>;
39 
40  static const char* ALL_TRACKS_GROUP_ID;
41 
42  EditTrackScreen();
43 
44  void loadTrackList();
45  void selectTrack(const std::string& id);
46 
47  std::string m_track_group;
48 
49  Track* m_track;
50  unsigned int m_laps;
51  bool m_reverse;
52  bool m_result;
53 
54  GUIEngine::IconButtonWidget* m_screenshot;
55 
56 public:
57 
58  ~EditTrackScreen();
59 
60  void setSelection(Track* track, unsigned int laps, bool reverse);
61  Track* getTrack() const;
62  unsigned int getLaps() const;
63  bool getReverse() const;
64  bool getResult() const;
65 
67  virtual void beforeAddingWidget() OVERRIDE;
68 
70  virtual void loadedFromFile() OVERRIDE;
71 
73  virtual void eventCallback(GUIEngine::Widget* widget, const std::string& name,
74  const int playerID) OVERRIDE;
75 
77  virtual void init() OVERRIDE;
78 };
79 
80 #endif
Contains all GUI engine related classes and functions.
Definition: abstract_state_manager.hpp:31
Definition: three_d_animation.hpp:32
screen where the user can edit the details of a track inside a grand prix
Definition: edit_track_screen.hpp:34
A button widget with an icon and optionnaly a label beneath.
Definition: icon_button_widget.hpp:43
Definition: script_track.cpp:52
Represents a single GUI screen.
Definition: screen.hpp:96
Declares a class to be a singleton.
Definition: screen.hpp:58
The nearly-abstract base of all widgets (not fully abstract since a bare Widget can be created for th...
Definition: widget.hpp:142