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SuperTuxKart
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Contains the logic for the various game modes (race, follow the leader, battle, etc.) More...
Classes | |
| class | CutsceneWorld |
| An implementation of World, to provide animated 3D cutscenes. More... | |
| class | DemoWorld |
| This class is used to show a demo of STK (e.g. More... | |
| class | EasterEggHunt |
| An implementation of World to provide an easter egg hunt like mode. More... | |
| class | FollowTheLeaderRace |
| An implementation of World, based on LinearWorld, to provide the Follow-the-leader game mode. More... | |
| class | ProfileWorld |
| An implementation of World, used for profiling only. More... | |
| class | SoccerWorld |
| An implementation of WorldWithRank, to provide the soccer game mode Notice: In soccer world, true goal means blue, false means red. More... | |
| class | StandardRace |
| Represents a standard race, i.e. More... | |
| class | ThreeStrikesBattle |
| An implementation of WorldWithRank, to provide the 3 strikes battle game mode. More... | |
| class | World |
| base class for all game modes This class is responsible for running the actual race. More... | |
| class | WorldStatus |
| A class that manages the clock (countdown, chrono, etc.) Also manages stuff like the 'ready/set/go' text at the beginning or the delay at the end of a race. More... | |
| class | WorldWithRank |
| A WorldWithRank is a world where the karts are ranked. More... | |
Contains the logic for the various game modes (race, follow the leader, battle, etc.)