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    SuperTuxKart
    
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Contains the logic for the various game modes (race, follow the leader, battle, etc.) More...
Classes | |
| class | CutsceneWorld | 
| An implementation of World, to provide animated 3D cutscenes.  More... | |
| class | DemoWorld | 
| This class is used to show a demo of STK (e.g.  More... | |
| class | EasterEggHunt | 
| An implementation of World to provide an easter egg hunt like mode.  More... | |
| class | FollowTheLeaderRace | 
| An implementation of World, based on LinearWorld, to provide the Follow-the-leader game mode.  More... | |
| class | ProfileWorld | 
| An implementation of World, used for profiling only.  More... | |
| class | SoccerWorld | 
| An implementation of WorldWithRank, to provide the soccer game mode Notice: In soccer world, true goal means blue, false means red.  More... | |
| class | StandardRace | 
| Represents a standard race, i.e.  More... | |
| class | ThreeStrikesBattle | 
| An implementation of WorldWithRank, to provide the 3 strikes battle game mode.  More... | |
| class | World | 
| base class for all game modes This class is responsible for running the actual race.  More... | |
| class | WorldStatus | 
| A class that manages the clock (countdown, chrono, etc.) Also manages stuff like the 'ready/set/go' text at the beginning or the delay at the end of a race.  More... | |
| class | WorldWithRank | 
| A WorldWithRank is a world where the karts are ranked.  More... | |
Contains the logic for the various game modes (race, follow the leader, battle, etc.)