SuperTuxKart
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Classes
Modes

Contains the logic for the various game modes (race, follow the leader, battle, etc.) More...

Classes

class  CutsceneWorld
 An implementation of World, to provide animated 3D cutscenes. More...
 
class  DemoWorld
 This class is used to show a demo of STK (e.g. More...
 
class  EasterEggHunt
 An implementation of World to provide an easter egg hunt like mode. More...
 
class  FollowTheLeaderRace
 An implementation of World, based on LinearWorld, to provide the Follow-the-leader game mode. More...
 
class  ProfileWorld
 An implementation of World, used for profiling only. More...
 
class  SoccerWorld
 An implementation of WorldWithRank, to provide the soccer game mode Notice: In soccer world, true goal means blue, false means red. More...
 
class  StandardRace
 Represents a standard race, i.e. More...
 
class  ThreeStrikesBattle
 An implementation of WorldWithRank, to provide the 3 strikes battle game mode. More...
 
class  World
 base class for all game modes This class is responsible for running the actual race. More...
 
class  WorldStatus
 A class that manages the clock (countdown, chrono, etc.) Also manages stuff like the 'ready/set/go' text at the beginning or the delay at the end of a race. More...
 
class  WorldWithRank
 A WorldWithRank is a world where the karts are ranked. More...
 

Detailed Description

Contains the logic for the various game modes (race, follow the leader, battle, etc.)