SuperTuxKart
keyboard_device.hpp
1 // SuperTuxKart - a fun racing game with go-kart
2 //
3 // Copyright (C) 2009-2015 Marianne Gagnon
4 // (C) 2014-2015 Joerg Henrichs
5 //
6 // This program is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU General Public License
8 // as published by the Free Software Foundation; either version 3
9 // of the License, or (at your option) any later version.
10 //
11 // This program is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 // GNU General Public License for more details.
15 //
16 // You should have received a copy of the GNU General Public License
17 // along with this program; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
19 
20 #ifndef HEADER_KEYBOARD_DEVICE_HPP
21 #define HEADER_KEYBOARD_DEVICE_HPP
22 
23 #include "input/input_device.hpp"
24 
25 #include "utils/cpp2011.hpp"
26 
27 class KeyboardConfig;
28 
34 {
35 public:
37  KeyboardDevice(KeyboardConfig *configuration);
38 
39  virtual ~KeyboardDevice() {}
40  virtual bool processAndMapInput(Input::InputType type, const int id,
41  InputManager::InputDriverMode mode,
42  PlayerAction *action, int* value = NULL
43  ) OVERRIDE;
44 
45 }; // KeyboardDevice
46 
47 #endif
PlayerAction
types of input events / what actions the players can do
Definition: input.hpp:116
specialisation of InputDevice for keyboard type devices
Definition: keyboard_device.hpp:33
specialisation of DeviceConfig for keyboard type devices
Definition: keyboard_config.hpp:34
base class for input devices
Definition: input_device.hpp:47
virtual bool processAndMapInput(Input::InputType type, const int id, InputManager::InputDriverMode mode, PlayerAction *action, int *value=NULL) OVERRIDE
Invoked when this device it used.
Definition: keyboard_device.cpp:56