18#ifndef HEADER_REGISTER_SCREEN_HPP
19#define HEADER_REGISTER_SCREEN_HPP
21#include "guiengine/screen.hpp"
23namespace GUIEngine {
class Widget;
class LabelWidget;
24 class RibbonWidget;
class TextBoxWidget; }
25namespace Online {
class XMLRequest; }
67 enum { ACCOUNT_NEW_ONLINE,
68 ACCOUNT_EXISTING_ONLINE,
79 virtual void onUpdate(
float dt) OVERRIDE;
84 int playerID) OVERRIDE;
90 const std::
string& name,
91 const
int playerID) OVERRIDE;
The user management screen.
Definition: user_screen.hpp:49
Declares a class to be a singleton.
Definition: screen.hpp:59
Represents a single GUI screen.
Definition: screen.hpp:97
A text field widget.
Definition: text_box_widget.hpp:53
Class for managing player profiles (name, usage frequency, etc.).
Definition: player_profile.hpp:54
Screen to register an online account.
Definition: register_screen.hpp:36
void doRegister()
Handles the actual registration process.
Definition: register_screen.cpp:298
void init() OVERRIDE
Callback invoked when entering this menu (after the widgets have been added).
Definition: register_screen.cpp:68
void acceptTerms()
Called from the registration info dialog when 'accept' is clicked.
Definition: register_screen.cpp:422
enum RegisterScreen::@17 m_account_mode
Which kind of account to create: new online account, new account using an existing online account,...
void handleLocalName(const irr::core::stringw &local_name)
If necessary creates the local user.
Definition: register_screen.cpp:255
std::shared_ptr< Online::XMLRequest > m_signup_request
The XML request to the server.
Definition: register_screen.hpp:56
void makeEntryFieldsVisible()
Shows or hides the entry fields for online registration, depending on online mode.
Definition: register_screen.cpp:221
GUIEngine::RibbonWidget * m_options_widget
Save the pointer to the options widget, it is widely used.
Definition: register_screen.hpp:50
BaseUserScreen * m_parent_screen
A pointer to the parent UserScreen, in order to allow this screen to pass information back.
Definition: register_screen.hpp:73
PlayerProfile * m_existing_player
Pointer to an existing player if the screen is doing a rename, NULL otherwise.
Definition: register_screen.hpp:60
virtual void onFocusChanged(GUIEngine::Widget *previous, GUIEngine::Widget *focus, int playerID) OVERRIDE
Callback called when focus changes.
Definition: register_screen.cpp:204
virtual void eventCallback(GUIEngine::Widget *widget, const std::string &name, const int playerID) OVERRIDE
implement callback from parent class GUIEngine::Screen
Definition: register_screen.cpp:484
virtual void onDialogClose() OVERRIDE
Will be called first time STK is started, when the 'internet yes/no' dialog is closed.
Definition: register_screen.cpp:183
GUIEngine::LabelWidget * m_info_widget
Save the pointer to the info widget, it is widely used.
Definition: register_screen.hpp:47
virtual void onUpdate(float dt) OVERRIDE
optional callback you can override to be notified at every frame.
Definition: register_screen.cpp:443
bool m_info_message_shown
True if the info message (email was sent...) is shown.
Definition: register_screen.hpp:63
void setParent(BaseUserScreen *us)
Set the parent screen.
Definition: register_screen.hpp:95
GUIEngine::TextBoxWidget * m_password_widget
Save the pointer to the options widget, it is widely used.
Definition: register_screen.hpp:53
virtual bool onEscapePressed() OVERRIDE
Called when escape is pressed.
Definition: register_screen.cpp:537
virtual void loadedFromFile() OVERRIDE
implement callback from parent class GUIEngine::Screen
Definition: register_screen.hpp:78
Contains all GUI engine related classes and functions.
Definition: abstract_state_manager.hpp:33