19#ifndef HEADER_STK_DYNAMICS_WORLD_HPP
20#define HEADER_STK_DYNAMICS_WORLD_HPP
22#include "btBulletDynamicsCommon.h"
33 btBroadphaseInterface* pairCache,
34 btConstraintSolver* constraintSolver,
35 btCollisionConfiguration* collisionConfiguration)
37 : btDiscreteDynamicsWorld(dispatcher, pairCache,
39 collisionConfiguration)
A thin wrapper around bullet's btDiscreteDynamicsWorld.
Definition: stk_dynamics_world.hpp:29
float getLocalTime() const
Gets the local time.
Definition: stk_dynamics_world.hpp:51
STKDynamicsWorld(btDispatcher *dispatcher, btBroadphaseInterface *pairCache, btConstraintSolver *constraintSolver, btCollisionConfiguration *collisionConfiguration)
The standard constructor which just created a btDiscreteDynamicsWorld.
Definition: stk_dynamics_world.hpp:32
void resetLocalTime()
Resets m_localTime to 0.
Definition: stk_dynamics_world.hpp:45
void setLocalTime(float t)
Sets the local time to a specified value.
Definition: stk_dynamics_world.hpp:48