SuperTuxKart
story_mode_timer.hpp
1 //
2 // SuperTuxKart - a fun racing game with go-kart
3 // Copyright (C) 2006-2019 SuperTuxKart-Team
4 //
5 // This program is free software; you can redistribute it and/or
6 // modify it under the terms of the GNU General Public License
7 // as published by the Free Software Foundation; either version 3
8 // of the License, or (at your option) any later version.
9 //
10 // This program is distributed in the hope that it will be useful,
11 // but WITHOUT ANY WARRANTY; without even the implied warranty of
12 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 // GNU General Public License for more details.
14 //
15 // You should have received a copy of the GNU General Public License
16 // along with this program; if not, write to the Free Software
17 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
18 
19 #ifndef HEADER_STORY_MODE_TIMER_HPP
20 #define HEADER_STORY_MODE_TIMER_HPP
21 
22 #include "utils/types.hpp"
23 #include <iomanip>
24 
26 {
27 private:
28  bool m_valid_speedrun_started, m_valid_speedrun_ended;
29  bool m_story_mode_started, m_story_mode_ended;
30  bool m_speedrun_pause_active, m_story_mode_pause_active;
31  bool m_loading_pause;
32  bool m_player_tested;
33  bool m_player_can_speedrun;
34 
35  //This stores the number of milliseconds to display with the counter
36  int m_speedrun_milliseconds;
37  int m_story_mode_milliseconds;
38 
39  int m_stored_speedrun_milliseconds;
40  int m_stored_story_mode_milliseconds;
41 
42  uint64_t m_speedrun_start;
43  uint64_t m_speedrun_end;
44  uint64_t m_speedrun_pause_start;
45 
46  uint64_t m_story_mode_start;
47  uint64_t m_story_mode_end;
48  uint64_t m_story_mode_pause_start;
49 
50  uint64_t m_speedrun_total_pause_time;
51  uint64_t m_story_mode_total_pause_time;
52 
53  void testPlayerRun();
54 
55  void pauseSpeedrunTimer();
56  void pauseStoryModeTimer();
57  void unpauseSpeedrunTimer();
58  void unpauseStoryModeTimer();
59  void updateSpeedrunTimer();
60  void updateStoryModeTimer();
61 public:
62 
64 
65  // ------------------------------------------------------------------------
67  void startTimer();
68  void stopTimer();
69  void pauseTimer(bool loading);
70  void unpauseTimer(bool loading);
71  void updateTimer();
72  void reset();
73 
74  void playerHasChanged();
75  std::string getTimerString();
76  bool playerLoaded() const { return m_player_tested; }
77  bool isStoryModePaused() const { return m_story_mode_pause_active; }
78  bool playerCanRun() const { return m_player_can_speedrun; }
79  bool isSpeedrunning() const { return m_valid_speedrun_started; }
80  bool speedrunIsFinished() const { return m_valid_speedrun_ended; }
81  int getStoryModeTime() const { return m_story_mode_milliseconds; }
82  int getSpeedrunTime() const { return m_speedrun_milliseconds; }
83 }; // StoryModeTimer
84 
85 extern StoryModeTimer* story_mode_timer;
86 
87 #endif
88 
89 /* EOF */
Definition: story_mode_timer.hpp:26
void startTimer()
Speedrun timer functions.
Definition: story_mode_timer.cpp:102
Declares the general types that are used by the network.