SuperTuxKart
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A speed-weighted object is an object whose characteristics are influenced by the kart's speed. More...
#include <kart_model.hpp>
Classes | |
struct | Properties |
Parameters for a speed-weighted object. More... | |
Public Attributes | |
scene::IAnimatedMesh * | m_model |
Model. | |
scene::IAnimatedMeshSceneNode * | m_node |
The scene node the speed weighted model is attached to. | |
core::matrix4 | m_location |
The relative matrix to the parent kart scene node where the speed weighted object is attached to. | |
std::string | m_name |
Filename of the "speed weighted" object. | |
std::string | m_bone_name |
Attach to which bone in kart model if not empty. | |
core::vector2df | m_texture_cur_offset |
Current uv translation in the texture matrix for speed-weighted texture animations. | |
Properties | m_properties |
Specific properties for this given speed-weighted object, otherwise just a copy of the values from the kart's properties. | |
A speed-weighted object is an object whose characteristics are influenced by the kart's speed.