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void | snapToPosition () |
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bool | isDebug () |
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bool | isFPS () |
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virtual void | update (float dt) OVERRIDE |
| Called once per time frame to move the camera to the right position.
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void | setAmbientLight (const video::SColor &color) |
| Sets the ambient light for this camera.
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void | setDistanceToKart (float distance) |
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float | getDistanceToKart () const |
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const video::SColor & | getAmbientLight () const |
| Returns the current ambient light.
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void | setMode (Mode mode) |
| Sets the mode of the camera.
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Mode | getMode () |
| Set the camera to the given mode.
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Mode | getPreviousMode () |
| Returns the last known mode of the camera.
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bool | isSpectatorMode () |
| Returns true if camera is a spectator camera.
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void | setNextSpectatorMode () |
| Switch to next spectator mode (a -> soccer -> top view -> a)
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void | setKart (AbstractKart *new_kart) |
| Changes the owner of this camera to the new kart.
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virtual void | setInitialTransform () |
| Saves the current kart position as the initial starting position for the camera.
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virtual void | activate (bool alsoActivateInIrrlicht=true) |
| Sets viewport etc.
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virtual void | update (float dt) |
| Called once per time frame to move the camera to the right position.
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CameraType | getType () |
| Returns the type of this camera.
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void | setFoV () |
| Sets the field of view for the irrlicht camera.
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int | getIndex () const |
| Returns the camera index (or player kart index, which is the same).
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core::matrix4 | getPreviousPVMatrix () const |
| Returns the project-view matrix of the previous frame.
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void | setPreviousPVMatrix (core::matrix4 mat) |
| Returns the project-view matrix of the previous frame.
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const AbstractKart * | getKart () const |
| Returns the kart to which this camera is attached.
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AbstractKart * | getKart () |
| Returns the kart to which this camera is attached.
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void | setAmbientLight (const video::SColor &color) |
| Sets the ambient light for this camera.
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const video::SColor & | getAmbientLight () const |
| Returns the current ambient light.
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const core::recti & | getViewport () const |
| Returns the viewport of this camera.
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const core::vector2df & | getScaling () const |
| Returns the scaling in x/y direction for this camera.
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scene::ICameraSceneNode * | getCameraSceneNode () |
| Returns the camera scene node.
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Vec3 | getXYZ () |
| Returs the absolute position of the camera.
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void | setupCamera () |
| Sets up the viewport, aspect ratio, field of view, and scaling for this camera.
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void | moveCamera (float dt, bool smooth, float cam_angle, float distance) |
| Moves the camera smoothly from the current camera position (and target) to the new position and target.
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void | handleEndCamera (float dt) |
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void | getCameraSettings (float *above_kart, float *cam_angle, float *side_way, float *distance, bool *smoothing, float *cam_roll_angle) |
| Determine the camera settings for the current frame.
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void | positionCamera (float dt, float above_kart, float cam_angle, float side_way, float distance, float smoothing, float cam_roll_angle) |
| Actually sets the camera based on the given parameter.
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| CameraNormal (Camera::CameraType type, int camera_index, AbstractKart *kart) |
| Constructor for the normal camera.
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enum | CameraType { CM_TYPE_NORMAL
, CM_TYPE_DEBUG
, CM_TYPE_FPS
, CM_TYPE_END
} |
| The different camera types that can be used. More...
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enum | Mode {
CM_NORMAL
, CM_CLOSEUP
, CM_REVERSE
, CM_LEADER_MODE
,
CM_SPECTATOR_SOCCER
, CM_SPECTATOR_TOP_VIEW
, CM_SIMPLE_REPLAY
, CM_FALLING
} |
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static Camera * | createCamera (AbstractKart *kart, const int index) |
| Creates a new camera and adds it to the list of all cameras.
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static void | resetAllCameras () |
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static void | changeCamera (unsigned int camera_index, CameraType type) |
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static void | setDefaultCameraType (CameraType type) |
| Sets the default type for each camera that will be created.
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static CameraType | getDefaultCameraType () |
| Returns the default type for each camera that will be created.
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static unsigned int | getNumCameras () |
| Returns the number of cameras used.
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static Camera * | getCamera (unsigned int n) |
| Returns a camera.
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static Camera * | getActiveCamera () |
| Returns the currently active camera.
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static void | removeAllCameras () |
| Remove all cameras.
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| Camera (CameraType type, int camera_index, AbstractKart *kart) |
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virtual | ~Camera () |
| Removes the camera scene node from the scene.
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virtual void | reset () |
| Reset is called when a new race starts.
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static Camera * | createCamera (unsigned int index, CameraType type, AbstractKart *kart) |
| Creates a camera of the specified type, but does not add it to the list of all cameras.
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scene::ICameraSceneNode * | m_camera |
| The camera scene node.
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AbstractKart * | m_kart |
| The kart that the camera follows.
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Handles the normal racing camera.