|
SuperTuxKart
|
Implements a simple checkline that will cause a kart or flyable to be shot to a specified point. More...
#include <check_cannon.hpp>

Public Member Functions | |
| CheckCannon (const XMLNode &node, unsigned int index) | |
| Constructor for a check cannon. More... | |
| virtual | ~CheckCannon () |
| Destructor, frees the curve data (which the cannon animation objects only have a read-only copy of). | |
| virtual void | trigger (unsigned int kart_index) OVERRIDE |
| Is called when this check structure is triggered. More... | |
| virtual void | changeDebugColor (bool is_active) OVERRIDE |
| Changes the colour of a check cannon depending on state. | |
| virtual void | update (float dt) OVERRIDE |
| Overriden to also check all flyables registered with the cannon. | |
| virtual bool | triggeringCheckline () const OVERRIDE |
| void | addFlyable (Flyable *flyable) |
| Adds a flyable to be tested for crossing a cannon checkline. More... | |
| void | removeFlyable (Flyable *flyable) |
| Removes a flyable from the tests if it crosses a checkline. More... | |
| const Vec3 & | getTargetLeft () const |
| const Vec3 & | getTargetRight () const |
| Ipo * | getIpo () const |
| virtual CheckStructure * | clone () OVERRIDE |
| Clone to child process for server usage (atm no sound or scripting). | |
Public Member Functions inherited from CheckLine | |
| CheckLine (const XMLNode &node, unsigned int index) | |
| Constructor for a checkline. More... | |
| virtual bool | isTriggered (const Vec3 &old_pos, const Vec3 &new_pos, int indx) OVERRIDE |
| True if going from old_pos to new_pos crosses this checkline. More... | |
| virtual void | reset (const Track &track) OVERRIDE |
| Initialises the 'previous positions' of all karts with the start position defined for this track. More... | |
| virtual void | resetAfterKartMove (unsigned int kart_index) OVERRIDE |
| virtual void | resetAfterRewind (unsigned int kart_index) OVERRIDE |
| void | setIgnoreHeight (bool b) |
| Sets if this check line should not do a height test for testing if a line is crossed. More... | |
| virtual void | saveCompleteState (BareNetworkString *bns) OVERRIDE |
| virtual void | restoreCompleteState (const BareNetworkString &b) OVERRIDE |
| const Vec3 & | getLeftPoint () const |
| const Vec3 & | getRightPoint () const |
Public Member Functions inherited from CheckStructure | |
| CheckStructure (const XMLNode &node, unsigned int index) | |
| CheckType | getType () const |
| Returns the type of this check structure. | |
| void | addSuccessor (unsigned int i) |
| Adds the index of a successor check structure which will get triggered by this check structure. | |
| void | saveIsActive (int kart_id, BareNetworkString *bns) |
| void | restoreIsActive (int kart_id, const BareNetworkString &b) |
| int | getIndex () const |
Private Attributes | |
| Vec3 | m_target_left |
| The target point the kart will fly to. | |
| Vec3 | m_target_right |
| Ipo * | m_curve |
| Stores the cannon curve data. | |
| std::set< Flyable * > | m_all_flyables |
Additional Inherited Members | |
Public Types inherited from CheckStructure | |
| enum | CheckType { CT_NEW_LAP , CT_ACTIVATE , CT_TOGGLE , CT_CANNON , CT_GOAL , CT_AMBIENT_SPHERE , CT_TRIGGER } |
| Different types of check structures: ACTIVATE: Activates another check structure (independent of the state that check structure is in) TOGGLE: Switches (inverts) the state of another check structure. More... | |
Protected Member Functions inherited from CheckStructure | |
| CheckStructure () | |
| For CheckTrigger or CheckCylinder. | |
Protected Attributes inherited from CheckStructure | |
| AlignedArray< Vec3 > | m_previous_position |
| Stores the previous position of all karts. More... | |
| std::vector< bool > | m_is_active |
| Stores if this check structure is active (for a given kart). | |
| bool | m_active_at_reset |
| True if this check structure should be activated at a reset. | |
| unsigned int | m_index |
| Stores the index of this check structure. More... | |
Implements a simple checkline that will cause a kart or flyable to be shot to a specified point.
| CheckCannon::CheckCannon | ( | const XMLNode & | node, |
| unsigned int | index | ||
| ) |
Constructor for a check cannon.
| node | XML node containing the parameters for this checkline. |
| index | Index of this check structure in the check manager. |
|
inline |
Adds a flyable to be tested for crossing a cannon checkline.
| flyable | The flyable to be tested. |
|
inline |
Removes a flyable from the tests if it crosses a checkline.
Used when the flyable is removed (e.g. explodes).
|
inlinevirtual |
Is called when this check structure is triggered.
This then can cause a lap to be counted, animation to be started etc.
Reimplemented from CheckStructure.