18#ifndef HEADER_FIXED_PIPELINE_RENDERER_HPP
19#define HEADER_FIXED_PIPELINE_RENDERER_HPP
22#include "graphics/abstract_renderer.hpp"
23#include "utils/cpp2011.hpp"
34 void onLoadWorld() OVERRIDE;
35 void onUnloadWorld() OVERRIDE;
37 void render(
float dt,
bool is_loading) OVERRIDE;
39 std::unique_ptr<RenderTarget>
createRenderTarget(
const irr::core::dimension2du &dimension,
40 const std::string &name) OVERRIDE;
Virtual base class for the renderer.
Definition: abstract_renderer.hpp:60
Definition: fixed_pipeline_renderer.hpp:31
std::unique_ptr< RenderTarget > createRenderTarget(const irr::core::dimension2du &dimension, const std::string &name) OVERRIDE
Create a RenderTarget (for rendering to a texture)
Definition: fixed_pipeline_renderer.cpp:120
Definition: render_target.hpp:56
Definition: render_target.hpp:42